Hi, Hercules! My name is Sense, this is my first post. the system can custom monster transform bonus script. For example: just give PC status change
sc_start SC_MONSTER_TRANSFORM,1200000,1276;
and define your bonus script in the 'db/transform_bonus.txt' if transform Devil
1109,{ bonus bAspd,1; bonus bHit,5; }
Effect: before after: (ASPD + 1 & HIT + 5) Download Source Code: src.patch Download DB File: db.patch by the way, i'm learning english now.