KeiSenpai
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Posts posted by KeiSenpai
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On 2/4/2020 at 10:53 AM, Dastgir said:You also need to add maps in "db/map_index.txt"
The issue was I forgot a comma, I appreciate your help.
I gave up for now, as I do not think the project was ever fully finished.
I am getting cutin errors (loading cardbmp spirtes - fixed by commenting them out) and then it couldn't warp me to the first floor because there was no map that it called for available.
I looked through what was included, but I don't think it was included.
Thanks again.
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I forgot a comma in my mapindex, causing it to not read properly.
However, there is so many errors, that I assume either I am missing instructions or the project was never fully completed.
I appreciate the efforts the developer did however, the idea was awesome!
The error I am getting is missing sprites, and missing maps that were not included.
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Hello all,
I am running a LAN Private Server for my wife & I to play on a Raspberry Pi 3b+. I wanted to install a new script, YProject, which contains new maps.
The steps I took, so I am not sure if I am missing anything:
QuoteInstall mapcache plugin (build it)
Ensured all maps along with resnametable.txt is in data/ folder
Added each map to mapcache using ./map-server --map <name>
Added each map name to maps.conf
Added each map in db/map_index.txt
Recompiled hercules
The NPC doesn't auto load, but I am sure this is because I do not have it set to start up, which I am sure I can figure out.
However, when I load it and try to use the NPC to warp to the special maps that the person designed, I get the following & the client hangs:
Quote[Debug]: pc_setpos: Passed mapindex(1086) is invalid!
[Error]: buildin_warp: moving player 'TestAccount' to "dep_lb",118,32 failed.
[Debug]: Source (NPC): Scientist at prontera (140,181)I appreciate any help!
Thank you
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4 hours ago, Dastgir said:You also need to add maps in "db/map_index.txt"
Thanks for replying! I did leave out a step in my original post, but I confirmed I added them in there as well.
Spoilerbr_lb
cs_lb
dep_lb
heidelberg
Hyrule
invek
lafayette
lasa_dun01
lasa_dun02
lasa_dun03
lum_boss
lumina
temple_lb
thalys_o
ygg_villagUnder the section titled custom maps, but how it is above, is how I entered it in. Am I missing something else?
Thanks again!
EDIT: Also mapindex(1086) is where dep_lb map entry appears in the map_index.txt that the NPC is trying to move my character too.
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Hello all,
I am running a LAN Private Server for my wife & I to play on a Raspberry Pi 3b+. I wanted to install a new script, YProject, which contains new maps.
The steps I took, so I am not sure if I am missing anything:
- Install mapcache plugin (build it)
- Ensured all maps along with resnametable.txt is in data/ folder
- Added each map to mapcache using ./map-server --map <name>
- Added each map name to maps.conf
- Recompiled hercules
The NPC doesn't auto load, but I am sure this is because I do not have it set to start up, which I am sure I can figure out.
However, when I load it and try to use the NPC to warp to the special maps that the person designed, I get the following & the client hangs:
Quote[Debug]: pc_setpos: Passed mapindex(1086) is invalid!
[Error]: buildin_warp: moving player 'TestAccount' to "dep_lb",118,32 failed.
[Debug]: Source (NPC): Scientist at prontera (140,181)I appreciate any help!
Thank you
What did I not configure right?
in General Server Support
Posted · Edited by KeiSenpai
missed something
Am I missing a translation somewhere? I know that one of these is related to the client, but not sure if both are.
I applied all updated translation files I could find, I am using 02-05-2020 client.