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Notorius

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Posts posted by Notorius


  1. On 20/10/2020 at 2:57, gidzdlcrz said:

    ¡Para las personas que quieren que aparezca su bata de disfraz!

    Encuentra estas líneas y agrega este  BOLD .

     

     

     

    Está bien.

     

    *Editar de nuevo. Olvidé mencionar que esto es para rathena. 😝

    OnTimer30000: // refresh every 30 seconds. Note the `char` table is unrealiable, player still need to perform certain task to save the character -> see 'save_settings' in conf\map-server.conf
    	.@query$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, "
    	         +   "`pvpladder`.`kills`, `pvpladder`.`streaks`, `pvpladder`.`deaths` "
    	         + "FROM `char` RIGHT JOIN `pvpladder` ON `char`.`char_id` = `pvpladder`.`char_id` ORDER BY `kills` DESC LIMIT "+ .showstatue;
    	.@nb = query_sql(.@query$, .@cid, .@name$, .@guild_id, .@class, .@sex$, .@hair, .@hair_color, .@clothes_color, .@body, .@head_top, .@head_mid, .@head_bottom, .@robe, .@kills, .@streaks, .@deaths);
    	if (.fix_custom_sprite) {
    		for (.@i = 0; .@i < .@nb; ++.@i) {
    			setunitdata .statue[.@i +1], UNPC_HEADTOP, 0;
    			setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, 0;
    			setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, 0;
    			setunitdata .statue[.@i +1], UNPC_ROBE, 0;
    		}
    	}
    	for (.@i = 0; .@i < .@nb; ++.@i) {
    		setunitdata .statue[.@i +1], UNPC_CLASS, .@class[.@i];
    		setunitdata .statue[.@i +1], UNPC_SEX, (.@sex$[.@i] == "F")? SEX_FEMALE:SEX_MALE;
    		setunitdata .statue[.@i +1], UNPC_HAIRSTYLE, .@hair[.@i];
    		setunitdata .statue[.@i +1], UNPC_HAIRCOLOR, .@hair_color[.@i];
    		setunitdata .statue[.@i +1], UNPC_CLOTHCOLOR, .@clothes_color[.@i];
    		setunitdata .statue[.@i +1], UNPC_BODY2, .@body[.@i];
    		setunitdata .statue[.@i +1], UNPC_HEADTOP, .@head_top[.@i];
    		setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, .@head_mid[.@i];
    		setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, .@head_bottom[.@i];
    		setunitdata .statue[.@i +1], UNPC_ROBE, .@robe[.@i];
    		setnpcdisplay "pvp_ladder_statue#"+(.@i +1), .@name$[.@i];
    		.statue_name$[.@i +1] = .@name$[.@i];
    		.statue_guild$[.@i +1] = getguildname(.@guild_id[.@i]);
    		.statue_kills[.@i +1] = .@kills[.@i];
    		.statue_streaks[.@i +1] = .@streaks[.@i];
    		.statue_deaths[.@i +1] = .@deaths[.@i];
    	}
    	for (.@i = .@nb; .@i < .showstatue; ++.@i)
    		setunitdata .statue[.@i +1], UNPC_CLASS, HIDDEN_WARP_NPC;
    	initnpctimer;
    	end;
    	.fix_custom_sprite = true;

    Do you know why it doesn't work? i am using rathena dota 3.6

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