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ssd046

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Posts posted by ssd046


  1. Hello,!!

     

    https://github.com/HerculesWS/Hercules/wiki/Adding-new-skills

    Now I am creating a skill by following the Adding new skills guide at this address.

    All staps were followed, and the skill was created in the game.

     

    error.thumb.PNG.cb00ff3629454cf13e47c23568034b5f.PNG

    However, when I try to use it, the warning indicator appears in map-server.bat and it is not used.

     

     

    error1.thumb.PNG.e48f8b54416102182431654a1cb9bdb8.PNG

    Also, when running run-server.bat, this error appears in map-server.bat.

    I think I need to adjust the max skill db, but how can I fix this error?

    Please help me ㅠㅠ

     


  2.  

    Hello! I visited because I was wondering why the font color is different.

     

     

    The Icewall and Frost Nova Requirement descript are identical.

    (\data\luafiles514\lua files\skillinfoz\skilldescript.lub)

    nova1.PNG.5a012c70fa6ee778fc625c4638ed9daf.PNG

    icewall1.PNG.4b509199ad4d96a47d030ee6af287a6c.PNG

     

    However, the text color of Ice Wall and Frost Nova are different in the game.

    nova.PNG.8638b84b8c9c29530faab469be572be7.PNG

    icewall.PNG.226014dac8434f9fcc5ce445bb807fbe.PNG

     

    I found a function related to text color, but I wasn't enough to solve this problem.

    (\data\lua files\skillinfoz\skillinfo_f.lub)

    change.thumb.PNG.23129bd385999b7b375d955353a85c6f.PNG

    (MsgStrID.MSI_SKILL_REQUIREMENTS = "^CC3399Requirement:") 

     

     

    I do not fully understand, 

    This function finds the string set in MsgStrID.MSI SKILL REQUIREMENTS and sets the color "^33CC00", and displays the descript according to the job requirements.

    But ice wall and frost nova have the same format, will ice wall be displayed as ^CC3399 and frost nova as ^33CC00? Please explain why.

    Also, I am a beginner in programming, so if you can explain this function easily and long, I will learn hard.

     

    thank you.:)!!

     

     

     

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