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brosss241

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Posts posted by brosss241


  1. oh..sorry.. Its just like the script in hercules custom npc.. Wherin you need to unlock first the dungeon or town by visiting it and talking to the quest warper npc to unlock it.. And that dungeon or town will be available at the warper to use...hope you understand what i mean.. +1 for your patience.


  2. hi guys..i am requesting for quest warper with last warp function.. I tried to edit the hercules warper but i cant make the last warp function and i also want to have it with all the new towns and all the dungeon..hope someone will make it.. oops sorry i doubled post it..for all the mods please delete this post..thank you..


  3. i downloaded this code here in hercules and edit it a bit. but i have a problem in spawning the three monster ..when the event starts and it choose "izlude"  the monster are in there correct position.. but if the map is different it will spawn the monster randomly..and i want the final boss to spawn randomly in the map also after defeating all the first three...can anyone help me..

    -	script	invasion	-1,{OnInit://MapListssetarray.Map$[0],"izlude","geffen","morocc","alberta","payon","prontera";//CashReward(Normal|Boss)setarray.Cash[0],1,25;//NormalMobID+Countsetarray.MobCount[0],1901,1,1902,1,1900,1;//BOSSMobID+Count//setarray.BossCount[0],1900,1;setarray.MVP[0],1903;//,1901,1902,1903,1904,1905,1906,1907,1908,1909,1910,1911,1912;//InvasionDuration(Minutes)set.Duration,60;end;OnWhisperGlobal:OnMinute00://OnPCLoginEvent:awake	strnpcinfo(0);set.RandomMap$,.Map$[rand(getarraysize(.Map$))];killmonster.RandomMap$,"All";announce"INVASION has started at "+.RandomMap$+".",0;//for(set.@i,0;.@i<getarraysize(.MobCount)-1;set.@i,.@i+1)if(.Map$[.@i]==.Map$[.@i]){monster.RandomMap$,107,162,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,147,162,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,128,181,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}else if(.Map$[.@i]==.Map$[.@i+1]){monster.RandomMap$,99,120,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,139,120,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,119,142,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}else if(.Map$[.@i]==.Map$[.@i+2]){monster.RandomMap$,63,166,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,261,166,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,160,248,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}else if(.Map$[.@i]==.Map$[.@i+3]){monster.RandomMap$,95,57,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,146,57,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,117,73,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}else if(.Map$[.@i]==.Map$[.@i+3]){monster.RandomMap$,129,217,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,186,217,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,156,239,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}else if(.Map$[.@i]==.Map$[.@i+4]){monster.RandomMap$,133,203,"Final Boss Minion",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,172,203,"Final Boss Minion",.MobCount[.@i+2],.MobCount[.@i+3],strnpcinfo(0)+"::OnKilled";monster.RandomMap$,155,224,"Final Boss Minion",.MobCount[.@i+4],.MobCount[.@i+5],strnpcinfo(0)+"::OnKilled";}sleep(.Duration*10000);killmonster.RandomMap$,"All";announce"The Invasion conquered "+.RandomMap$+".",0;end;OnKilled:if(!mobcount(.RandomMap$,strnpcinfo(0)+"::OnKilled")){announce"ALERT:Final Boss Arrived.",0;set.RandMVP,rand(getarraysize(.MVP));monster.RandomMap$,0,0,"Final Boss",.MVP[.RandMVP],1,strnpcinfo(0)+"::OnBossKilled";}elseannounce"Monster Remaining:"+mobcount(.RandomMap$,strnpcinfo(0)+"::OnKilled"),0;end;OnBossKilled:getitem 32328,1;announce	strcharinfo(0)+" killed Invasion Boss",0;if(!mobcount(.RandomMap$,strnpcinfo(0)+"::OnBossKilled")){announce"INVASION has ended.",0;awake	strnpcinfo(0);}end;}

     

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