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Files posted by AcidMarco
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Client Ally Chat Handler
The plugin adds support for the Guild Ally Chat system introduced in RO clients from ~2023-06-07 onward.
It handles alliance chat packets, allowing players to send messages to all members of their guild and allied guilds.
I also provide optional client-side customization via HEX patching to change or disable the symbol (#) that triggers the ally chat.
Compatible with the latest version of Hercules
Successfully built on Windows (MSVC) and Debian 12 (GCC)
Thoroughly tested with client version: 2025-03-19
Features
Handles CZ/ZC_ALLY_CHAT packets from client and server
Broadcasts messages to guild and allied members
Optional HEX patch support for customizing or disabling the ally chat symbol
Setup
1. Set PACKETVER >= 20230607 in /src/common/mmo.h
2. Recompile your Hercules server with the plugin
Optional (HEX Patch)
By default, the client uses # to send messages to the ally chat via public input.
If you use # for server charcommands (e.g., #alive), this causes conflicts.
To avoid this:
- Apply the NewstyleChangeAllyChatSymbol patch to use a different symbol: !, %, ^, &, *
- Or apply NewstyleDisableAllyChatSymbol to disable symbol-based access entirely
HEX patches are available in the public repository:
🔗 https://github.com/AcidMarco/ro-releases
1 download
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Submitted
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Client New Emotion System and UI Handler
The plugin adds full support for the new emotion system introduced in RO clients from ~2023-08-02 onward.
It handles emotion playback packets, supports in-game emotion pack purchasing, and reads a configurable emotion pack database.
Compatible with the latest version of Hercules
Successfully built on Windows (MSVC) and Debian 12 (GCC)
Thoroughly tested with client version: 2025-03-05
The plugin provides the following features
1. Handling of new emotion playback packets
2. Management and parsing of the emotion pack database
3. Functions for purchasing emotion packs in-game
Setup
1. Set PACKETVER >= 20230802 in /src/common/mmo.h (make sure your client version supports the new emotion system)
2. Place emotion_pack_db.conf in your /db/ folder
Optional
Modify UI_CURRENCY_ID in the plugin.
To change UI_CURRENCY_ID client-side, apply the HEX patch.
Included in this post
ns_client_emote_ui_handler.c — server plugin (HPM)
emotion_pack_db.conf — emotion pack definitions
Client-side files (LUB/UI/HEX patch)
Client UI files, hex patch, and additional resources are available in the public repository:
🔗 https://github.com/AcidMarco/ro-releases
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Submitted