I have a script that resurrects in pvp when the player dies in a countdown.
But if the character is dead and selects to go to prontera, he returns to pvp.
How to adjust the script so it comes out promptly.
OnPCDieEvent:
if( strcharinfo(3) == "pvpamap" ) {
sleep2 1000;
}
end;
}
Where to change so that when he clicks back to ready, the script does not take him back to pvp