Good Idea. Also, if possible I want to suggest a way where you can get the unique instance ID attached for every player inside the instance map generated by the server. This way, we can create a custom script command like getinstanceid,<char id>; and joininstance,<instance id>; and depending on the instance setup, this can be PvP, Co-op, or Individual instance. (We can also do a battleground instanced map! We just have to improve Gravity's Instancing ideas.)