GreenBox
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Content Count
31 -
Joined
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Last visited
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Days Won
3
Reputation Activity
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GreenBox got a reaction from Xgear in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from rafoka in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from hemagx in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from Senos in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from Ind in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from JulioCF in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from Napster in multiple map-server support
1. Introduction
I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
I'll use this topic to manage TODOs and discuss about the implementation design.
2. Implementation Steps
Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones
3. Further Work
Rewrite already existing code to use COBJ Optimize inter server communication
Branch: https://github.com/HerculesWS/Hercules/tree/zones
Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
~in progress~
* Moved to public section so we can take user input
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GreenBox got a reaction from JulioCF in Questions regarding Hercules and rAthena
In my opinion if you isn't in the latest revision(or latest stable tag) you shouldn't report.
Setting a SVN readonly mirror is pretty simple, just need a commit hook on GitHub and a server handling it to fetch & commit.