Jump to content

GreenBox

Community Contributors
  • Content Count

    31
  • Joined

  • Last visited

  • Days Won

    3

Reputation Activity

  1. Upvote
    GreenBox got a reaction from Xgear in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  2. Upvote
    GreenBox got a reaction from rafoka in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  3. Upvote
    GreenBox got a reaction from hemagx in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  4. Upvote
    GreenBox got a reaction from Senos in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  5. Upvote
    GreenBox got a reaction from Ind in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  6. Upvote
    GreenBox got a reaction from JulioCF in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  7. Upvote
    GreenBox got a reaction from Napster in multiple map-server support   
    1. Introduction
    I feel like we need this, as I don't have anything to do this month, I'll dedicate it to Hercules <3
    Our inter server communication is very buggy and exploitable, mainly when we put a second zone server in the game.
    I'll use this topic to manage TODOs and discuss about the implementation design.
     
    2. Implementation Steps
    Create a standard way of defining "classes": COBJ https://github.com/HerculesWS/Hercules/commit/5e018af1749be4b64e0c0bdf77d412eaa82dae57 Rewrite Inter code using COBJ Implement session_data synchronization between zones

    3. Further Work
    Rewrite already existing code to use COBJ Optimize inter server communication

    Branch: https://github.com/HerculesWS/Hercules/tree/zones
    Documentation: https://drive.google.com/#folders/0B1C53TZ4rjH7d3FXakhjeHRpZzQ
     
    ~in progress~
     
    * Moved to public section so we can take user input
  8. Upvote
    GreenBox got a reaction from JulioCF in Questions regarding Hercules and rAthena   
    In my opinion if you isn't in the latest revision(or latest stable tag) you shouldn't report.
    Setting a SVN readonly mirror is pretty simple, just need a commit hook on GitHub and a server handling it to fetch & commit.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.