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Posts posted by SSky
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bump, any news o this?
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How do i remove the menu from teleport skill level 2. And the effect will be the same as butterfly wing.
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You have the answer for the Endless Tower cooldown here: /npc/instances/EndlessTower.txt#L302
Just make a NPC that takes that purification stone and in exchange deletes the etower_timer variable and removes the cooldown quests set on you by the script.
For disabling hiding in a town, you could just add a new zone in map_zone_db.conf (assuming Renewal) that inherits from the "Towns" zone and change Izlude from "Towns" zone to that zone in /npc/mapflag/town.txt.
Thank you! I created my Purification Stone NPC too.
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Hello i'd like to request a script that resets Endless Tower Cooldown by using Purification Stone. I created 1 but its not working, So i need help now. Another request is how do i disable All types of hiding skills in Izlude town. such as Hide, Cloak, Chase Walk, Cloaking Exceed.
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I guess this game will be available soon. In Thailand, companies are already bidding for this game.
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Another bug. xD
Test of Survival - After reaching the last block of Test of Survival, you get sent back to the Old Man.
He then says "I see you are in the middle of the Test of Survival" and sends you back to the test area.
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The quest seems to be having a problem.
Please check the Super Novice Quest, I think it hangs up after killing 1000 monsters, I'm in the middle of the quest, then it doesn't wanna continue anymore. Super Novice Extended skill quest.
Thanks.Quoted from player
Yes! I killed 1,000 Picky already and it doesnt continue, It suppose to tell me to visit Nudor but nope, I also tried to talk to the Nudor in airship...nothing happensQuoted from player
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Bugs found upon testing (12-15-2013)
- Test of Knowledge - NPC won't let you pass even if you answered all questions right (confirmed with the IRO wiki answers) -
- Something special is that i was able to do the test of survival even if i still had to do the Test of Knowledge
- Test of Survival - At the end-block of Test of Survival it says: "You should not be here" and kicks you out.
If you speak to the Old Man again he just sends you back to the test area.
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Oh derp. Thank you Mister
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Nothing happens when i use Adrenaline Scroll. Here's the item in itemdb
{
Id: 12220
AegisName: "Adrenaline_Scroll"
Name: "LV5 Adrenaline Scroll"
Type: 2
Buy: 2
Weight: 10
Upper: 63
Script: <"
set .@type,getiteminfo(getequipid(EQI_HAND_R),11);
if (.@type==6||.@type==7||.@type==8) {
skilleffect BS_ADRENALINE,0;
sc_start SC_ADRENALINE,150000,5;
}
">
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Its good but still lacking something. I think you should change the logo design and the crusader at the back, Its soo mainstream, You can use another character or you can remove it then just put your improved logo there. /no1 I'll rate it 7/10
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^ it works, Thank you!
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Hoooraayy! Thank you Mister!
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Oh, damn. I made the contrary script code. It should be:
if (checkquest(<QUEST_ID>) == -1) erasequest <QUEST_ID>;
Sorry!
BTW you should change <QUEST_ID> to the quest id you want to remove, but I hope you already knew that.
P.S.: I've also edited above to avoid others getting this problem.
I'm using arrays to do it. Still doesnt work. xD Still getting the error. And if i am going to put it 1 by 1. It will take time. haha
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Here's another bug. After talking to Old Man saying you need his teaching, he will warp you back to Amatsu, right? then when you walk again through the wall, The script will delete the quest and setting job_kagero back to 0, so you wont advance to the next quest.
Also for Test of Knowledge, The script goes directly to the end part of the script after answering 1 question, so you'll fail everytime you take the exam. -
Any update?
Well the project is finished, I just added new phase for extra ko npc, which is not related to job chnager, so job chnager is FINISHED, give it a try and tell if any bugs
It's not detecting my job. Even if the character is a ninja the Old Man still goes to mes "You are not in famliy of ninja.";. I have checked the script it should be working fine. Any idea?
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Try this
if (checkquest(<QUEST_ID>) != -1) erasequest <QUEST_ID>;
for each of your quests instead of trying to remove them directly.
I tried it, Still getting the error. Oh well. Its not a big problem so i guess ill just leave it as is.
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SSky's answer to this is right: try to use a woe setter script that just opens your castles and closes any other castle in which you don't want to enable WoE.
I'd try to reccomend you to use mine if it wasn't on a developmental pre-release test phase. Try this other one since it's been tested and it's quite solid to use for most purposes.
jaBote, i'd like to ask you if its possible to restrict players from entering any castle when WoE is disbled? Is that possible?
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There's a script in named WoE Controller. You can easily configure it in-game. Or i am misunderstanding your question, Maybe your questions is on how to restrict players from entering a castle when it is not available for WoE?
your the one who cant understand, he clearly said, he want to disable other castle except Fadrigh during woe.
you're*
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There's a script in named WoE Controller. You can easily configure it in-game. Or i am misunderstanding your question, Maybe your questions is on how to restrict players from entering a castle when it is not available for WoE?
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When i finish a quest, The NPCs arent deleting the quest automatically. So when i try to delete it manually, i have the error in map server.
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I finished this game many times, and yea, i'd like to play this game with 2nd jobs. Or even make it online xDDDD
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Hello, My Map Server Crashed suddenly for no reason, (Maybe there's a reason but logging was disabled, i just enabled it after the crash)
I only modified 1 file in src which is vending (the fluxcp addon). And the others are not changed. Any ideas why my map server crashed?
When i opened my vps remotely, It says "Map-server has stopped working". I checked map-server, i dont see any warning/error.
Flux Control Panel for Hercules
in Repository News
Posted
Im having the same issue. After transferring from Xantara CP to Hercules CP