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rodney2210

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Posts posted by rodney2210


  1.  

    I write @cloneskill put the id and the level of skill, but even so the skill that failed.

     

    example:

     

    @cloneskill 89 10

     

    skill has failed

    Sorry, fixed typo try again

     

     

     

    bjmGDum0.jpg

     

     

     

    Rs worked nicely. thank you * - *


  2.  

    /* ====================================================== * * @cloneskill [Hold] *    <> Permite ao jogador plagiar qualquer habilidade * Uso: *    <>    @cloneskill <id/nome da habilidade> <nível> <tipo> * tipo: *    <>    0 = Copiada através da habilidade Plágio *    <>    1 = Copiada através da habilidade Mimetismo * ------------------------------------------------------ */ACMD(cloneskill){    char name[255];    int id, lvl, type = 0, oldskreg;    if (!message || !*message || (        sscanf(message, ""[^"]" %d %d", name, &lvl, &type) < 2 &&        sscanf(message, "s %d %d", name, &lvl, &type) < 2 ))    {        clif->message(fd, "Voce precisa inserir ID e Nivel da habilidade.");        return false;    }    if(!(id = skill->name2id(name)) && !(id = skill->get_index(atoi(name))))    {        clif->message(fd, "Nome ou ID da habilidade sao invalidos.");        return false;    }    if(oldskreg = pc_readglobalreg(sd,script->add_str( ((type) ? "REPRODUCE_SKILL" : "CLONE_SKILL"))))    {        sd->status.skill[oldskreg].id = 0;        sd->status.skill[oldskreg].lv = 0;        sd->status.skill[oldskreg].flag = 0;        clif->deleteskill(sd, oldskreg);    }    sd->status.skill[id].id = id;    sd->status.skill[id].lv = lvl;    sd->status.skill[id].flag = SKILL_FLAG_PLAGIARIZED;    if(type)        sd->reproduceskill_id = id;    else        sd->cloneskill_id = id;    pc_setglobalreg(sd, script->add_str( ((type) ? "REPRODUCE_SKILL" : "CLONE_SKILL")), id);    pc_setglobalreg(sd, script->add_str( ((type) ? "REPRODUCE_SKILL_LV" : "CLONE_SKILL_LV")), lvl);    clif->addskill(sd, id);    sprintf(atcmd_output,"Habilidade: '%s' | Nivel: '%d' | Utilizando: '%s'", skill->get_name(id), lvl, ((type) ? "Mimetismo" : "Plagio"));    clif->message(fd, atcmd_output);    return true;}
    ACMD_DEF(cloneskill),

    I write @cloneskill put the id and the level of skill, but even so the skill that failed.

     

    example:

     

    @cloneskill 89 10

     

    skill has failed


  3. Hello, I would like to ask help from you guys this command to convert the SRC to reconcile with the current hercules emulator:

    +/* ====================================================== *
    + * @cloneskill [Hold]
    + *  <> Permite ao jogador plagiar qualquer habilidade
    + * Uso:
    + *  <>  @cloneskill <id/nome da habilidade> <nível> <tipo>
    + * tipo:
    + *  <>  0 = Copiada através da habilidade Plágio
    + *  <>  1 = Copiada através da habilidade Mimetismo
    + * ------------------------------------------------------ */
    +ACMD_FUNC(cloneskill)
    +{
    +  char name[255];
    +  int id, lvl, type = 0, oldskreg;
    +  nullpo_retr(-1, sd);
    +
    +  if (!message || !*message || (
    +    sscanf(message, ""%99[^"]" %d %d", name, &lvl, &type) < 2 &&
    +    sscanf(message, "%99s %d %d", name, &lvl, &type) < 2 ))
    +  {
    +    clif_displaymessage(fd, "Você precisa inserir ID e Nível da habilidade.");
    +    return -1;
    +  }
    +
    +  if(!(id = skill_name2id(name)) && !(id = skill_get_index(atoi(name))))
    +  {
    +    clif_displaymessage(fd, "Nome ou ID da habilidade são inválidos.");
    +    return -1;
    +  }
    +
    +  if(oldskreg = pc_readglobalreg(sd, ((type) ? "REPRODUCE_SKILL" : "CLONE_SKILL")))
    +  {
    +    sd->status.skill[oldskreg].id = 0;
    +    sd->status.skill[oldskreg].lv = 0;
    +    sd->status.skill[oldskreg].flag = 0;
    +    clif_deleteskill(sd, oldskreg);
    +  }
    +
    +  sd->status.skill[id].id = id;
    +  sd->status.skill[id].lv = lvl;
    +  sd->status.skill[id].flag = SKILL_FLAG_PLAGIARIZED;
    +  if(type)
    +    sd->reproduceskill_id = id;
    +  else
    +    sd->cloneskill_id = id;
    +
    +  pc_setglobalreg(sd, ((type) ? "REPRODUCE_SKILL" : "CLONE_SKILL"), id);
    +  pc_setglobalreg(sd, ((type) ? "REPRODUCE_SKILL_LV" : "CLONE_SKILL_LV"), lvl);
    +
    +  clif_addskill(sd, id);
    +
    +  sprintf(atcmd_output,"Habilidade: '%s' | Nível: '%d' | Utilizando: '%s'", skill_get_name(id), lvl, ((type) ? "Mimetismo" : "Plágio"));
    +  clif_displaymessage(fd, atcmd_output);
    +
    +  return 0;
    +}
    +
     /**
      * Fills the reference of available commands in atcommand DBMap
      **/
    @@ -8796,6 +8852,7 @@
         ACMD_DEF(skillid),
         ACMD_DEF(useskill),
         ACMD_DEF(displayskill),
    +    ACMD_DEF(cloneskill),
         ACMD_DEF(snow),
         ACMD_DEF(sakura),
         ACMD_DEF(clouds),
     

     

     


    Thanks from now!

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