mkbu95
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Content Count
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Joined
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Days Won
4
Posts posted by mkbu95
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omg, he didn't read any item?
Hum, I can find it in item_db.conf
That item exists on your item_db?NumClass field was not working properly
sorry, my native language is Chinese and Here is my covert result:
[1112] = {
unidentifiedDisplayName = "擊刺長劍",
unidentifiedResourceName = "溯檜橫",
unidentifiedDescriptionName = {
"有著細長刃的劍,專門做刺穿用。",
"系列 : ^777777劍^000000 攻擊 : ^77777770^000000",
"重量 : ^77777750^000000",
"武器等級 : ^7777772^000000",
"要求等級 : ^77777714^000000",
"裝備 : ^777777初學者/劍士系列/商人系列/盜賊系列可以裝備 ^000000"
},
identifiedDisplayName = "擊刺長劍",
identifiedResourceName = "溯檜橫",
identifiedDescriptionName = {
"有著細長刃的劍,專門做刺穿用。",
"系列 : ^777777劍^000000 攻擊 : ^77777770^000000",
"重量 : ^77777750^000000",
"武器等級 : ^7777772^000000",
"要求等級 : ^77777714^000000",
"裝備 : ^777777初學者/劍士系列/商人系列/盜賊系列可以裝備 ^000000"
},
slotCount = 0,
ClassNum = 0 ----> this value should be 2
},
{ Id: 1112 AegisName: "Lapier__" Name: "擊刺長劍" Type: 4 Buy: 10000 Weight: 500 Atk: 70 Range: 1 Job: 0x000654E3 Loc: 2 WeaponLv: 2 EquipLv: 14 View: 2},
warnings when converting to iteminfo.luahttp://pastebin.com/raw.php?i=ZyFvsUh5
Hum..Hum.., Am I the only one experiencing this issues?
Did you solve your issue?
I know what the problem is.
The program is comparing the item name rather than the item ID (AegisName) to determine the NumClass.
So in your case since your data files are in Chinese, and the item_db.conf is in English, the program won't find any match and set all NumClass to 0.
It was happening to me, I had to translate my item_db.conf to the language I wanted the itemInfo.lua to be.
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+1 for this
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I do not see any reason to remove it, just like Yommy said it is not hurting anyone.
If no one is going to add something to the topic, I may move it to rejected area.
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I think it would be nice to have it as an optional parameter.
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This do happen on official servers?
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Bumping this.
IPB only offers exporting of Topics from forums / sub-forums. What you're asking for could be done by Ind changing the permission of what can be exported.
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Bumping here.
I agree that it could be better documented, but the format is just fine IMO, it could get a rework to fit the new formats Hercules has been implementing over the last months.
Anyone want to add any thoughts on this?
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Anyone else noticed that after 2013-08-21, the diffed hexed doesn't open or it is just me doing something wrong?
I also noticed this on 2013-07-28. Maybe something changed?
Any ideas @Neo?
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Can someone help finish the packet list for 2013-08-14aRagexe? I have no spare time to do more of this right now.
Link for download the hexed is here: http://www.mediafire.com/download/1s1ztad92lt3l6j/2013-08-14aRagexe.zip
Diff is here: http://www.mediafire.com/?41x92fxkav5t4cr
Partial list of packets (what I've done so far): http://pastebin.com/ihZtR5X2
Packet encryption keys: http://pastebin.com/MJU6BtwR
PS: If you look in the hexed headers you will find 'k3dT' in a section name, but I only did that so it would work fine with xDiffGen2. So don't bother him or ask for his support regarding this file; thanks.
If you add new packets post here or send me PM I will try to see it as soon as possible.
Thanks.
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MEGA UPDATE:
Restore Login Window & Disable 1rag1 Patches are now fixed (well i haven't seen any errors so far).
Please download the updated xdiff from the repository link above.
I tested 2013-06-05 and 2013-08-07, 2013-06-05 works fine,but 2013-08-07 seems have some wrong msg.
For example, the title of server selection window, it display "Possible escape area."(line 2084 from msgstringtable.txt), but it should be "Select Service:"(line 2083 from msgstringtable.txt).
And I press the "join" button on Login Window, the client will crash.
hmm ok will take a look at that.
EDIT: FYI new clients are taking different lines from msgstringtable.txt for strings (my Inventory became large because of it :| )
I found the line on msgstringtable.txt that is mismatching on 2013-08-07
Between:
You cannot use this item with your current level.#
andEnable Battlemode#
I put something like:mydebugmsg#
And everything I tested was back to normal. Not sure if bugged something, but I'm almost sure it is this message that is missing.@editAlso, can anyone help me here?I got the packet for the new bank system, but it is not available.Anyone knows in which version the bank system might be available? I'm using 2013-08-07 -
You forgot to update the links xD
Btw, thanks for those!
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This is very nice.
Shame it is on Visual Basic :/ I'd rather go with C#
Anyway, you just transform the strings, which are now in images so they could be translated.
Example: LogOn, keep, exit, etc
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This commit create so many possibilities. *-*
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So ingenious! Congrats
Do you mind it being merged into the source?
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Fixed, thanksAngelmelody, on 05 Jul 2013 - 01:04, said:
mkbu95, on 04 Jul 2013 - 19:37, said:
Implemented at da064c030d22c0920f74b345ca3118c9204dae2b.
Do you forgot this line?
value = battle_config.client_accept_chatdori; ?
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Hmm got excited and failed. :/
I didnt see transistors yet.
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I prefer to wait for other people to input if they would like it too.
But I'd rather not, to keep it official, but we'll know.
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I want to know the skill's behavior, no the config's
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Waiting for you then Ryuuzaki
I will merge it, if you want.
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TBH, now it may look like a transistor too..maybe a bit of both O.o
It is awesome anyway
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Bump.
Can someone explain how this skill works and before and after renewal behavior?
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Bumping.
Ind made something similar while doing the memory slash. If he wants to commit it would be awesome.
(twRO) Button below cash shop in client
in Client-Side Support
Posted
Don't know if it's new, sorry.
Seen in twRO (Taiwan official server).
Anyone have an idea what the button below the cash shop does?
Thanks!