karyuuouji
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About karyuuouji
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Hercules
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I know there are stable client there but the 2015-10-29 ragexe crash when custom aura limit is selected in NeMo.. I wanted a client that has Doram and RoDEX than can patch with Custom Aura Limit.. I really need one... If there is a way to make the 2015-10-29a RagexeRe or 2015-05-13a Ragexe or 2015-11-04a Ragexe to show aura past lvl 175? My max level is set to 255..
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karyuuouji started following Map Server Error, Stable Client 2014/2015? and [Help] Custom Aura Limit on 2015-10-29 RagExeRE
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[Question] Difference with RagExe and RagExeRE Clients
karyuuouji replied to karyuuouji's question in Client-Side Support
So I can use RagExe with a Renewal Server? -
[Question] Difference with RagExe and RagExeRE Clients
karyuuouji posted a question in Client-Side Support
This maybe a dumb question but I just want to know... My server is set up for renewal... So I used RagExeRE 2015-10-29.. But havr some few problems with it.. And I found out that 2015-11-xx RagExe has what I need... So I just want to ask the difference of the two client types.. -
Hi, I tried patching the 2015-10-29 RagExeRE with Custom Aura Limit on NEMO but my client will close automatically.. When that patch is disabled, I wont see Auras past lvl 99 with normal jobs/classes and past lvl 175 with 3rd Jobs/Classes... My set Max Level is 255 and set the conf for max_lv and aura_lv... Please help...
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2015-10-29aRagexeRE Client (Re-Release)
karyuuouji replied to Rytech's topic in Client-Side Releases
I used this client but it closes when "Custom Aura Limit" is used in NEMO patcher... I cant see aura past lvl 175 for 3rd job and past lvl 99 with other jobs.. My set Max_Level is 255... Any way to make this client show auras past lvl 99 or make the patch "Custom Aura Limit" work on this? Please help ASAP.. -
I solved it... It maybe coz of the way i did it... I compiled the source but only copied the .exe that was made and paste it on another folder... Now i copied it all.. Its working fine now...
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There is no problem in my configuration... I think the problem is with the map-server... Whenever the map server tries to connect to char-server it terminates immediately... I saw there was something like memory leak or something...
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Can someone compile the current Hercules-Master for me? Set Packetver to 20160203 and max_level to 1000... I tried compiling with VS 2012 but the map server is always crashing saying something abou memory leak... Compiled it 3x but still same problems...
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Hi.. I just downloaded the server from Github and compiled it using Visual Studio 2012 with no error... But when I run the servers, the map-server always says [Fatal Error]: Connection to char-server failed 3. Map-Server has terminated abnormally.. Can someone help please...
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Achievement & Item Link System
karyuuouji replied to WhiteEagle's question in General Server Support
Because people work on this in their free time? You are not paying anything, stop complaining. Sorry but I am not complaining... I was just simply asking why... but thanks anyways for the clarification.. It's on the PR, would be merged in a week I guess. That's nice to hear... I like to have it implemented and play with its potential... I also like to hear updates about the mail system, specially that RoDEX... Mail system already in PR: https://github.com/HerculesWS/Hercules/pull/1686 feel free to go and try it and report any bugs. I don't know how to try it... I just downloaded the master using GIT... I don't know how to add that manually... -
Achievement & Item Link System
karyuuouji replied to WhiteEagle's question in General Server Support
It's almost 2 weeks now... why is RoDEX, Clan System and Achievement System not implemented yet? -
Achievement & Item Link System
karyuuouji replied to WhiteEagle's question in General Server Support
It's on the PR, would be merged in a week I guess. That's nice to hear... I like to have it implemented and play with its potential... I also like to hear updates about the mail system, specially that RoDEX... -
Achievement & Item Link System
karyuuouji replied to WhiteEagle's question in General Server Support
is this Achievement System Implemented yet? if not, then when? seems cool to have it... -
Thanks... I will test is now..
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Is this possible? Making a hidden merchant NPC and showing it only when a certain criteria is met? (Ex. leveling up) How can it be done?