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onnrain

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Posts posted by onnrain


  1.  

    i have problem using this. I done diffing with nemo 3 packet key, and edit the packets.h and enable packet_obfuscation: 2, the server still reject me (wrong packet). i already search and follow guides in forum but still cannot solve my problem. :( :( :(

    1. get the hash codes of your client using this website http://onlinemd5.com/

    2. trunk/conf/login/login-server.conf and find this line of code

     

    		//==================================================================
    		// Client hash checking system
    		//==================================================================
    		// Note: see doc/md5_hashcheck.txt for more details.
    		hash: {
    			// Client MD5 hash check
    			// If turned on, the login server will check if the client's hash matches
    			// the value below, and will not connect tampered clients.
    			enabled: false
    
    			// Client MD5 hashes
    			// The client with the specified hash can be used to log in by players with
    			// a group_id equal to or greater than the given value.
    			// If you specify 'disabled' as hash, players with a group_id greater than or
    			// equal to the given value will be able to log in regardless of hash (and even
    			// if their client does not send a hash at all.)
    			MD5_hashes: (
    			//{
    			//	group_id: group id
    			//	hash: client hash
    			//},
    			//{
    			//	group_id: 0
    			//	hash: "52227DDB3342AEE9C3206FC49B22C138"
    			//},
    			//{
    			//	group_id: 98
    			//	hash: "52227DDB3342AEE9C3206FC49B22C138"
    			//},
    			//{
    			//	group_id: 99
    			//	hash: "52227DDB3342AEE9C3206FC49B22C138"
    			//},
    			)
    		} // login_configuration.permission.hash
    

    3. Enable them all like this.

     

    		//==================================================================
    		// Client hash checking system
    		//==================================================================
    		// Note: see doc/md5_hashcheck.txt for more details.
    		hash: {
    			// Client MD5 hash check
    			// If turned on, the login server will check if the client's hash matches
    			// the value below, and will not connect tampered clients.
    			enabled: true
    
    			// Client MD5 hashes
    			// The client with the specified hash can be used to log in by players with
    			// a group_id equal to or greater than the given value.
    			// If you specify 'disabled' as hash, players with a group_id greater than or
    			// equal to the given value will be able to log in regardless of hash (and even
    			// if their client does not send a hash at all.)
    			MD5_hashes: (
    			{
    				group_id: group id
    				hash: client hash
    			},
    			{
    				group_id: 0
    				hash: "52227DDB3342AEE9C3206FC49B22C138"
    			},
    			{
    				group_id: 98
    				hash: "52227DDB3342AEE9C3206FC49B22C138"
    			},
    			{
    				group_id: 99
    				hash: "52227DDB3342AEE9C3206FC49B22C138"
    			},
    			)
    		} // login_configuration.permission.hash
    

    52227DDB3342AEE9C3206FC49B22C138 is the has code from the site i give in number 1. change it on the hash code you get in your client.

     

    This will fix the packet error.

     

    And recompile your server if you modified your packets.h

    its not working.. still showing this

     

     [Warning]: clif_parse: Received unsupported packet (packet 0x638f (0x094b), 19 bytes received), disconnecting session #7.

     


  2. i have problem using this. I done diffing with nemo 3 packet key, and edit the packets.h and enable packet_obfuscation: 2, the server still reject me (wrong packet). i already search and follow guides in forum but still cannot solve my problem. :( :( :(


  3. this is always happen at this check point when i fight with fallen bishop. after client crash my character can't go into game. i use alternatif way and create another character and so into the same point and client still crash. i restart the server and go back to abby02 and lure the bishop again and fight the same crash happen.

     

    -using db rk skill

    -spamming the skill like crazyman ( you know what i mean )

    -allstat 9999

     

    anyway crash didnt happen when i fought 100 fallen bishop at prontera town.

    post-5730-0-74463200-1448467770_thumb.png


  4. The player can get random item from investor. Player need pay certain zeny or cash point (give more chance to get old blue box) each deal with this npc. Player also need to be mechanic class and require Max Base level and job level to make this npc talk to player. Other job cannot talk with this npc. this npc are repeatable.

     

    menu

     

    "thanks for donating me"

    "here your reward"

     

     

    immortal heart 20ea - 50%

    alcohol 20ea - 50%

    Jelopy 100ea - 100%

    treasure box 5ea - 20%

    old blue box 1ea - 1%

    ghostring card 1ea - 1%

     

    p/s : npc will announce who had each reward

     

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