roxasodale91
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.... Edit : Thanks guys! so it was 'db/mob_item_ratio.txt'.... after all. Thanks!
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Is there a script that exists that can control certain items only and their drop rates? I remember that used one before but totally misplaced the files as it was years ago. from what i remember it looked like this : //ITEMID,RATE(100 is 100%)4001,1004002,200 It acts like a bluebox script but it is global and is not triggered by an item. It acts like a drop moderator so the items listed in it will not be affected by the on in battleconf. Thanks so mch!
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Hi, May i know if somone has a link to the scripting documentaions of Athena NPCs? I was using that years ago as a reference for NPC variables and all available NPC commands/functions, i just forgot my account on rA and eA so I can't seem to find the link for it anywhere. If someone would share it to me it'll be great Thank You!
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[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 replied to roxasodale91's question in Client-Side Requests
Hi again sorry. Guys i was able to convert my idnums to .lua using itemconverter. Then I placed the new iteminfo.lua and placed it into my system folder, but it seems that my client still cant recognize my items because I can still see unknown items. So what I did was I renamed the iteminfo.lua to iteminfo.lub and placed it inside System/ then a bunch of missing .spr error box appeared. -
roxasodale91 reacted to an answer to a question: [Request] 2013-xx-xx text data files [Renewal]
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roxasodale91 reacted to an answer to a question: [Request] 2013-xx-xx text data files [Renewal]
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[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 replied to roxasodale91's question in Client-Side Requests
Okay thanks so much for this. -
[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 replied to roxasodale91's question in Client-Side Requests
all I found was .lua to idnumwhatever.txt Now i was able to add my items old school thru the idnumwhatever.txt but it seems that the client doesnt recognize it so i'm guessing i need to convert them in someway to make them into iteminfo.lua. Does anyone know where to get a idnum.txt to .lua converter? -
[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 replied to roxasodale91's question in Client-Side Requests
by anychance, is there a converter from the txt to lua? like the one haru has for item_db.txt to item_db.conf ? -
[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 replied to roxasodale91's question in Client-Side Requests
So how do i place it there? I can't seem to find iteminfo.lua either. -
[Request] 2013-xx-xx text data files [Renewal]
roxasodale91 posted a question in Client-Side Requests
Can anyone please share your Renewal idnum2displaynametable, idnum2itemdesctable, idnum2itemresnametable, num2itemdesctable, num2itemdisplaynametable, num2itemresnametable. Thanks in advanced -
Ohh I see, well thanks again. The one you posted for item_db helped
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roxasodale91 reacted to an answer to a question: item_db2
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Okay thanks so much for this Also is there a converter like this for npc scripts and mob_db?
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Hi, i have been browsing thru hercules for a week now and i must say that the item db here made more sense than the athena versions of it. one problem i have tho is i had a bunch of items from athena that i would like to transfer to hercules...problem is i don't know and have the time to transfer all items one by on the the syntax of hercules...can anyone please point me to where i can do this? is there a method? Thanks so much. here is my item_db2 *It is from Aerie's Arsinoe Project. item_db2.txt
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Well i was thinking if it is possible to change the picture of the World map and possible to change the highlight-able items in there? also is possible to rearrange the click-able icons from the mini-map? I'm using 2013-06-05 RagExe Client.