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Tutti

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Everything posted by Tutti

  1. I wonder how I can block command *@go to a city And how do I remove the city from the patch? thx
  2. He gave the same when using the command Disconnected from server. And train depot can not log more like this in Screenshots
  3. Tutti

    Upgrade (SQL)

    I cleared my tables in my database I'm with these following ERROR in mapserv. [SQL]: - detected 16 new SQL updates[SQL]: -- 'sql-files/upgrades/2013-02-14--16-15.sql'[SQL]: -- 'sql-files/upgrades/2013-02-15--18-06.sql'[SQL]: -- 'sql-files/upgrades/2013-03-05--01-05.sql'[SQL]: -- 'sql-files/upgrades/2013-03-06--00-00.sql'[SQL]: -- 'sql-files/upgrades/2013-03-09--01-56.sql'[SQL]: -- 'sql-files/upgrades/2013-04-16--01-24.sql'[SQL]: -- 'sql-files/upgrades/2013-10-30--19-53.sql'[SQL]: -- 'sql-files/upgrades/2013-10-30--21-12.sql'[SQL]: -- 'sql-files/upgrades/2013-10-31--07-49.sql'[SQL]: -- 'sql-files/upgrades/2013-11-16--07-49.sql'[SQL]: -- 'sql-files/upgrades/2014-01-04--16-47.sql'[SQL]: -- 'sql-files/upgrades/2014-02-19--17-57.sql'[SQL]: -- 'sql-files/upgrades/2014-03-25--23-57.sql'[SQL]: -- 'sql-files/upgrades/2014-04-07--22-04.sql'[SQL]: -- 'sql-files/upgrades/2014-05-17--00-06.sql'[SQL]: -- 'sql-files/upgrades/2014-11-03--00-45.sql'[SQL]: To manually skip, type: 'sql update skip <file name>' Already imported several to my table. Those that remain are giving ERROR import. #HELPPP !
  4. I change mapit-> free for mapit-> next? What do I fix this?
  5. Friends added this @mobalive command on my server Recompiled when they appeared following ERROR! When I use the command on the server to the Disconnected Server. I try to log into the server again select char I want to log in and is giving. * I can only log in again to the server if I turn off the emulator and on again! Here is the atcommand.c command that I added. /*========================================== * MOB Alive *------------------------------------------*/ACMD(mobalive){ char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; if (!message || !*message || sscanf(message, "%99[^n]", mob_name) < 1) { clif->message(fd, "Por favor, digite o nome do monstro (uso: @mobalive <nome>)."); // Please enter a monster name (use: @mlive <nome ou id do monstro>). return false; } if ((mob_id = atoi(mob_name)) == 0) mob_id = mob->db_searchname(mob_name); if(mob_id > 0 && mob->db_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, "ID %s inválido!",mob_name); clif->message(fd, atcmd_output); return false; } if(mob_id == atoi(mob_name) && mob->db(mob_id)->jname) strcpy(mob_name,mob->db(mob_id)->jname); // --ja-- // strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, "Procurando pelo monstro %s em %s ...", mob_name, mapindex_id2name(sd->mapindex)); clif->message(fd, atcmd_output); it = mapit_geteachmob(); for(; { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; if( md->spawn_timer == INVALID_TIMER ) { ++ number; snprintf(atcmd_output, sizeof(atcmd_output), "Há pelo menos um %s vivo.", md->name); clif->message(fd, atcmd_output); } } if ( ! number ) clif->message(fd, "Nenhum encontrado."); mapit_free(it); return true;} #HELPPPP !
  6. Tutti

    item random

    it did not work
  7. Tutti

    item random

    English! Making this item drop the items that the random script Portugues! Como fazer este item soltar os itens que esta no script random
  8. English! Hercules there @mobalive command announcing the MVP is alive in the MAP? Portugues! Hercules existe comando @mobalive que anuncia se o MVP esta vivo no MAPA ?
  9. English! what changes? Portugues! quais alterações ?
  10. English! when they finish watching this bug will be communicating me how to solve this ?? Portugues! quando terminarem de ver este bug vao estar me comunicando de como resolver isto ??
  11. There was a fix committed to Hercules yesterday, so updating the Hercules will solve your problem. When you finish will be getting in touch with me?
  12. English! friend my project is already all OK wanted a solution to be able to put away without me having to change emulator. Portugues ! amigo meu projeto ja esta tudo OK queria uma solução para poder arrumar sem eu ter que trocar de emulador .
  13. i did not understand @evilpunker
  14. English! This same player uses the item in the account that was used it will be normal as the exchange of SEX was now made to other players will be normal like you're not used to exchange sex. already tried everything to see if I could tidy and nothing Did you know it has something to do with the SOURCE Portugues! Isso mesmo player usa o item na conta que foi usada ela aparece normal como foi feita a troca de SEXO agora para outros players aparece normal como se nao estivesse usado a troca de sexo . ja tentei de tudo para ver se conseguia arruma e nada Queria sabe se tem algo a ver com a SOURCE
  15. I made this item! English! I mean that the player use this item I posted in the post above it usually works. Only the player who's logged into the server keeps seeing it with the sex he was not already as just become the player who used the item ve it with the already transformed into account other sex and not the other players Portugues! Estou querendo dizer que ao player usar este item que eu postei no post acima ele funciona normalmente. Só que os player que esta logado no servidor continua vendo ele com o sexo que ele estava e não ja como transformado apenas o player que usou o item ve ele com a conta ja transformada em outro sexo e os outros players nao
  16. Friend searched here and found command #changesex.
  17. English! Player uses #changesex command, the other players that attic logged keeps seeing it as it was. How to fix it already diffei other hexed to see if the problem was the hexed continued the same thing has somewhere in the Source who might be taking a look Portugues! Player usa comando #changesex , os outros players que stão logado continua vendo ele como estava. Como arrumar isto ja diffei outro HEXED para ver se o problema era no HEXED continuou a mesma coisa tem algum lugar na Source que possa estar dando uma olhada
  18. Tutti

    HEXED !

    I changed my langtype to 0 and it did not work #RESOLVIDO! @RESOLVED!
  19. Tutti

    HEXED !

    Removing is the first screen of the startup hexed
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