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Ink

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Posts posted by Ink


  1.  

     

    Using the client without problem. Some people got disconnects and it displays

     

    so you can login okay ? but only some other people cant login ?

     

    im guessing you are recompiling the server when you changed the mmo.h

    All can login. But randomly we got disconnected and this message appears in the console.

     

    And yes, server is recompiled


  2. Using the client without problem. Some people got disconnects and it displays

     

     

    [Warning]: clif_parse: Received unsupported packet (packet 0x1ebe (0x7f57), 19 bytes received), disconnecting session #213.

     

    in mmo.h i have

    #ifndef PACKETVER	#define PACKETVER 20140205

     

    in packet.h

    // 2014-02-05bRagexe - Themon#if PACKETVER >= 20140205	packet(0x0369,7,clif->pActionRequest,2,6);	packet(0x083C,10,clif->pUseSkillToId,2,4,6);	packet(0x0437,5,clif->pWalkToXY,2);	packet(0x035F,6,clif->pTickSend,2);	packet(0x0202,5,clif->pChangeDir,2,4);	packet(0x07E4,6,clif->pTakeItem,2);	packet(0x0362,6,clif->pDropItem,2,4);	packet(0x07EC,8,clif->pMoveToKafra,2,4);	packet(0x0364,8,clif->pMoveFromKafra,2,4);	packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8);	packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10);	packet(0x096A,6,clif->pGetCharNameRequest,2);	packet(0x0368,6,clif->pSolveCharName,2);	packet(0x0838,12,clif->pSearchStoreInfoListItemClick,2,6,10);	packet(0x0835,2,clif->pSearchStoreInfoNextPage,0);	packet(0x0819,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15);	packet(0x0811,-1,clif->pReqTradeBuyingStore,2,4,8,12);	packet(0x0360,6,clif->pReqClickBuyingStore,2);	packet(0x0817,2,clif->pReqCloseBuyingStore,0);	packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89);	packet(0x0365,18,clif->pPartyBookingRegisterReq,2,4);	// packet(0x0363,8); // CZ_JOIN_BATTLE_FIELD	packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8);	packet(0x022D,19,clif->pWantToConnection,2,6,10,14,18);	packet(0x0802,26,clif->pPartyInvite2,2);	// packet(0x0436,4); // CZ_GANGSI_RANK	packet(0x023B,26,clif->pFriendsListAdd,2);	packet(0x0361,5,clif->pHomMenu,2,4);	packet(0x0938,36,clif->pStoragePassword,0);	packet(0x09DF,7);#endif

     

    there is no packet 0x1ebe (0x7f57) :(


  3. I read it is the latest stable client. I want to use it with R.O.L.E.X but i ran into some issues. 

     

    1. first it said cbs.dll is missing

    2. I downloaded a cbs.dll and now it runs a few thousand windows of errors in lua folder upon running. i used the latest data folder from the translation project...

     

    Did i miss anything?


  4. I'd like to request a script to check a players play time (i found some to check your own but not the one of others). Prefer this with bindatcmd.

     

    example: @playtime <playername>

    -----Playername----

    5 hours 30 minutes idle

    16 hours 23 minutes active

    Last Time online: <date>

    Registered at: <date>

    Thank you for reading


  5. I have a weird issue with Rosary[1], ItemID 2626

     

    In the item_db (i use sql) i is set to 1 slot

    Clienside in the iteminfo.lub it has slotCount = 1

     

    still, ingame i cant put cards in it. Anyone else having this problem? Did i miss something? 

    I tried several cards but the rosary never appears as compoundable. I got also a clip[1] in my inventory which appears in the list but not the rosary 


  6.  

    Ahh, makes sense. But then, how do i set the usergroup which has access to this reserved slots?

     

    edit: and before i forget. I couldnt find any guide how to hex a Client for more character slots. Can anyone provide me a guide or informations about it?

     

    seems like everything now is server sided, no need to apply any additional diff for it but I may be wrong =P

     

    Mhhh i need to test that then. Still i can't find where i can set the usergroup which has access to the additional slots q.q


  7. Ahh, makes sense. But then, how do i set the usergroup which has access to this reserved slots?

     

    edit: and before i forget. I couldnt find any guide how to hex a Client for more character slots. Can anyone provide me a guide or informations about it?


  8.  

    Thank you, i sas this thread but I thought i there are settings somewhere. Anyways, thank you :D

     

     

    1. It's in mmo.h

    //Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well.#define MAX_CHARS 9

     

    Yeah I found that but whats about http://herc.ws/board/blog/1/entry-16-reserved-slot-system/

     

    :|


  9. no, it's using official success rate :(

     

    the search for all in the inventory is good. Maybe it is possible to:

     

    1 npc for 0 to 10 with ori/elu

    1 npc using hd items for 10-20

    1 npc using refined items

     

    its's not about to have all in 1 npcs, its more you dont have to upgrade one gear after another... that takes so long and is annoying (same for the rough material conversion)


  10. Does anyone have the following:

     

    1. A quick refiner like "you got a sword[4] equipped, do you want all sword[4] in your inventory at once? Do you want me to refine it to save, if not enter the ammount you want me to refine. This consumes "ammount" of "phracon/oridecon/hd"

     

    2. you got 123 rough elu/ori/carnium/ or whatever else. I can make "ammount" elu/ori/etc. out of it

     

    Using renewal mechanics, max refine is +20

     

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