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HD Scripts

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Posts posted by HD Scripts


  1. Hi,

    I'm using the floating_rates.txt from folder npc/custom/etc.
    But my emulador on exp.conf:

    
    base_exp_rate: 1500
    
    job_exp_rate: 1500
    

    @Edit

     

    Solved, i just put this command after command setbattleflag

    
    atcommand "@reloadmobdb";
    
    

    Can close topic. Ths.


  2. Boa noite.
    Me deparei com um problema no programa chamado "Server Database Edidor" (SDE).


    Segui um tutorial do rathena, porém não está mais dando certo com o item_db.conf atual.
    Aparece o seguinte erro:
    image.png.ae2217b281f5ca47c18a900179025d8d.png

     

    Porém, no arquivo não tem erro nenhum na linha 20493 como mostrado abaixo:
    image.thumb.png.2d2f497d0f3906f1a66a02a32ff86e59.png

     

    Alguém sabe como eu fazer isso funcionar? Obrigado.
    Link do tutorial do rAthena: https://rathena.org/board/files/file/3895-item_dbtxt-translator-sync-with-iteminfo/


  3. 1 - to desactive message "warped" can comment line on messages.conf on folder conf of emulator.

    //0: Warped.
    

     

    2 - to desactive message homunculus auto feed, can add this lines on homunc.conf on battle folder of emulator.

    // Send auto-feed notice even if OFF (Note 1) 
    // Official: yes
    homunculus_autofeed_always: no

  4. hi, can disable this messages when change maps...

    1 - go to emulator/conf/map/battle/client.conf

    go to end file, then add this:

    
    // At each map exchange, two messages are sent in the chat
    // Changing this setting to 'no' will prevent both messages from being sent
    // Default: yes
    annoying_mapchange_messages: yes
    

     

    2 - On Source src/map/battle.c +/- on line 7452 add this:

    { "annoying_mapchange_messages",        &battle_config.annoying_mapchange_messages,      1,      0,      1,                },
    

     


    3 - On Source src/map/battle.h search for "int autoloot_adjust;" then add after:

     

    int annoying_mapchange_messages;
    

     

     

    4 - On Source src/map/clif.c search for "if( sd->state.changemap ) {" then add after:

    if (battle_config.annoying_mapchange_messages) {
    

    and after "#endif" close brackets } like this:
     

    if (battle_config.annoying_mapchange_messages) {
     #if PACKETVER >= 20070918
             clif_partyinvitationstate(sd);
             clif_equipcheckbox(sd);
     #endif
    
    }
    

     


    Credits to "Dani" from brAthena.

     


  5. Guys, i have a little problem.

     

    The "showevent" command does not work on my emulator. I'm using the new version of github, but it's not working at all.

    prontera	mapflag	loadevent
    prontera,150,150,3	script	showevent	4_F_BRZ_WOMAN,{
    	end;
    	OnPCLoadMapEvent:
    		if(strcharinfo(3) == strnpcinfo(4)) {
    			.@questInProgress = 1;
    			showevent(.@questInProgress ? QTYPE_QUEST : QTYPE_NONE);
    		}
    	end;
    } 

    My hexed 2014-10-22b

    Any solution? thanks'


  6. Well, i try to make a custom skill, Fishing

     

    So, i need to player "stop" or "freeze" while executing this skill...

    On after this line:

     

    clif_progressbar(sd, strtol(color, (char **)NULL, 0), 10);

    This line, make a progressbar on char, but, i need to after create the progressbar, the player will stop ou freeze while command after this line is executing...

     

    ex:

     

    Use skill Fishing, appears 10 second progressbar and stop player and script (src) until stop 10 seconds. After, the command create a fish...

     

     

    What to do? ps: sorry my bad english

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