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Tyr

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  1. Ok, in fact, I've found a solution by myself. The map was 130x130, with nothing weird on it, nothing visible just the save crash. The solution is to use rev 620 to copy my entire map to a 131x131 map and saving. After that, I've open the map with rev 586, clean lightmaps and save. Since I've do that, no problem, so it's solved! I hope this solution can help someone else. Thanks for your help.
  2. Hello everyone! First of all, sorry for my bad english. I'm experiencing an annoying bug with browedit when I try to save my map. Since the beginnning of my work, I've only do some quicksave, with BE r620, and all's going fine. But, when I've wanted to try my map IG, I've try to "Save As" (or save, same problem) with r586 and BE crash. (same crash with r586, r587 and r558) There is the last line of the log_worldeditor: Info: [17:41:16] World: 33504 tiles left I don't understand where's my fail! Someone can help me please? I've join the complete log to this post, and my config. PS: If it can help, I've an error when I try to load the map in BE 2.0, I don't have any screen but it's a thing like "ACCESS VIOLATION ERROR". Edit: And r620. Just in case, my PC specs: Operating System Windows 7 Édition Intégrale 64-bit SP1 CPU AMD Phenom II X4 955 Deneb 45nm Technology RAM 12,0 Go Dual-Channel DDR3 @ 669MHz (9-9-9-24) Motherboard Gigabyte Technology Co., Ltd. GA-970A-UD3 (Socket M2) Graphics BenQ BL2410 (1920x1080@60Hz) BenQ FP202WA (1680x1050@59Hz) 1023MB NVIDIA GeForce GTX 560 Ti (MSI) Storage 931GB Western Digital WDC WD10 EZEX-00ZF5A0 SATA Disk Device (SATA) ro.xml log_worldeditor.txt
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