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Phenomena

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Posts posted by Phenomena


  1. /src/map/atcommand.c

     

    /*==========================================
    * @go [city_number or city_name] - Updated by Harbin
    *------------------------------------------*/
    ACMD_FUNC(go)
    {
    int i;
    int town;
    char map_name[MAP_NAME_LENGTH];
    int16 m;

    const struct {
    char map[MAP_NAME_LENGTH];
    int x, y;
    } data[] = {
    MAP_PORING_W02, X, Y }, // 0=YOUR MAP
    { MAP_MORROC, 156, 93 }, // 1=Morroc
    { MAP_GEFFEN, 119, 59 }, // 2=Geffen
    { MAP_PAYON, 162, 233 }, // 3=Payon
    { MAP_ALBERTA, 192, 147 }, // 4=Alberta
    #ifdef RENEWAL
    { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
    #else
    { MAP_IZLUDE, 128, 114 }, // 5=Izlude
    #endif
    { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
    { MAP_LUTIE, 147, 134 }, // 7=Lutie
    { MAP_COMODO, 209, 143 }, // 8=Comodo
    { MAP_YUNO, 157, 51 }, // 9=Yuno
    { MAP_AMATSU, 198, 84 }, // 10=Amatsu
    { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
    { MAP_UMBALA, 89, 157 }, // 12=Umbala
    { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
    { MAP_LOUYANG, 217, 40 }, // 14=Louyang
    { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
    { MAP_JAIL, 23, 61 }, // 16=Prison
    { MAP_JAWAII, 249, 127 }, // 17=Jawaii
    { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
    { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
    { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
    { MAP_EINBECH, 70, 95 }, // 21=Einbech
    { MAP_HUGEL, 96, 145 }, // 22=Hugel
    { MAP_RACHEL, 130, 110 }, // 23=Rachel
    { MAP_VEINS, 216, 123 }, // 24=Veins
    { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
    { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
    { MAP_MANUK, 282, 138 }, // 27=Manuk
    { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
    { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
    { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
    { MAP_MORA, 44, 151 }, // 31=Mora
    { MAP_DEWATA, 200, 180 }, // 32=Dewata
    { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
    { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
    { MAP_ECLAGE, 110, 39 }, // 35=Eclage
    };

     

     

    /src/common/mapindex.h

     

     

    //Some definitions for the mayor city maps.

    #define MAP_PRONTERA "prontera"
    #define MAP_GEFFEN "geffen"
    #define MAP_MORROC "morocc"
    #define MAP_ALBERTA "alberta"
    #define MAP_PAYON "payon"
    #define MAP_IZLUDE "izlude"
    #define MAP_ALDEBARAN "aldebaran"
    #define MAP_LUTIE "xmas"
    #define MAP_COMODO "comodo"
    #define MAP_YUNO "yuno"
    #define MAP_AMATSU "amatsu"
    #define MAP_GONRYUN "gonryun"
    #define MAP_UMBALA "umbala"
    #define MAP_NIFLHEIM "niflheim"
    #define MAP_LOUYANG "louyang"
    #define MAP_JAWAII "jawaii"
    #define MAP_AYOTHAYA "ayothaya"
    #define MAP_EINBROCH "einbroch"
    #define MAP_LIGHTHALZEN "lighthalzen"
    #define MAP_EINBECH "einbech"
    #define MAP_HUGEL "hugel"
    #define MAP_RACHEL "rachel"
    #define MAP_VEINS "veins"
    #define MAP_JAIL "sec_pri"
    #define MAP_NOVICE "new_1-1"
    #define MAP_MOSCOVIA "moscovia"
    #define MAP_MIDCAMP "mid_camp"
    #define MAP_MANUK "manuk"
    #define MAP_SPLENDIDE "splendide"
    #define MAP_BRASILIS "brasilis"
    #define MAP_DICASTES "dicastes01"
    #define MAP_MORA "mora"
    #define MAP_DEWATA "dewata"
    #define MAP_MALANGDO "malangdo"
    #define MAP_MALAYA "malaya"
    #define MAP_ECLAGE "eclage"

    #define MAP_PORING_W02 "PoringWars"

     

     


  2. Hello, Dear users and support team!

    I have a next problem:

    when i start server (seporate 3 files login, char, map) login server and char server loading successful, but map server after loading automaticly close... No any errors, jsut closing. If try start runserv, map-server says after loading "crash, auto restart in 15 seconds or press ctrl+c for close".

    Compile with VS 2010 and VS 2012 on winxp x32 and winserver 2008 x64, after compilation no errors (all success).

    Use last hercules-master from Git Timeline...

     

    Help me please with solution of my problem...

    Thank you!


  3. {Your Server Folder}/db/packet_db.txt

     

    Find:

     

     

    //2012-04-10aRagexeRE
    packet_ver: 30
    0x01FD,15,repairitem,2
    0x089C,26,friendslistadd,2
    0x0885,5,hommenu,2:4
    0x0961,36,storagepassword,0
    0x0288,-1,cashshopbuy,4:8
    0x091C,26,partyinvite2,2
    0x094B,19,wanttoconnection,2:6:10:14:18
    0x0369,7,actionrequest,2:6
    0x083C,10,useskilltoid,2:4:6
    0x0439,8,useitem,2:4
    0x0945,-1,itemlistwindowselected,2:4:8
    0x0815,-1,reqopenbuyingstore,2:4:8:9:89
    0x0817,2,reqclosebuyingstore,0
    0x0360,6,reqclickbuyingstore,2
    0x0811,-1,reqtradebuyingstore,2:4:8:12
    0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15
    0x0835,2,searchstoreinfonextpage,0
    0x0838,12,searchstoreinfolistitemclick,2:6:10
    0x0437,5,walktoxy,2
    0x0886,6,ticksend,2
    0x0871,5,changedir,2:4
    0x0938,6,takeitem,2
    0x0891,6,dropitem,2:4
    0x086C,8,movetokafra,2:4
    0x08A6,8,movefromkafra,2:4
    0x0438,10,useskilltopos,2:4:6:8
    0x0366,90,useskilltoposinfo,2:4:6:8:10
    0x0889,6,getcharnamerequest,2
    0x0884,6,solvecharname,2
    0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections
    0x08E6,4
    0x08E7,10,bookingsearchreq,2
    0x08E8,-1
    0x08E9,2,bookingdelreq,2
    0x08EA,4
    0x08EB,39,bookingupdatereq,2
    0x08EC,73
    0x08ED,43
    0x08EE,6
    0x08EF,6,bookingignorereq,2
    0x08F0,6
    0x08F1,6,bookingjoinpartyreq,2
    0x08F2,36
    0x08F3,-1
    0x08F4,6
    0x08F5,-1,bookingsummonmember,2:4
    0x08F6,22
    0x08F7,3
    0x08F8,7
    0x08F9,6
    0x08FA,6
    0x08FB,6,bookingcanceljoinparty,2
    0x0907,5,moveitem,2:4
    0x0908,5
    0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections
    0x08CF,10 //Amulet spirits
    0x0977,14 //Monster HP Bar
    0x0916,26,guildinvite2,2
     

    Add after:

     

    0x08c9,4,cashshopitemlist,0
    0x0844,2,cashshopopen,0
    0x0848,-1,cashshopbuy,0
    0x084a,2,cashshopclose,0
     
    Save, close, try (use 2012-04-10aRagexe.exe , not RagexeRE).

  4. 1) Not client version, but server revision

    2) Try use packet_db_ver: 31

    3) Check your data/luafiles514/lua files/stateicon/  for this files:

    • efstids.lua
    • stateiconimginfo.lua
    • stateiconinfo.lua
    • stateiconinfo_f.lua

    or if you use .lub

     

    • efstids.lub
    • stateiconimginfo.lub
    • stateiconinfo.lub
    • stateiconinfo_f.lub


  5. {Your Server Folder}/conf/battle/client.conf

     

    Look for:

     

    // Set this to 1 if your client supports status change timers and you want to use them
    // Clients from 2009 onward support this
    display_status_timers: yes

     

    1) What revision are you using?

    2) Are you cant see ANY status icons, or only from NPC Buffer?

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