java
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Posts posted by java
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On 4/1/2020 at 11:16 AM, Fou-lu said:Sorry, i am noob. I dont understand how generate the .po file. I'm execute map-server with --generate-translations param and nothing .po file is created. Someone can help?
Thanks.
it's work a charm bro
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4 hours ago, shockwar14 said:Is there a way that we can re-patch the client using NEMO?
must have unpacked exe 1st dude
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8 hours ago, nesty09 said:no error,. ive tried many times, to login using admin pass and user then choosing character then loading then not responding...
what error you have? just check packet version at mmo.h, are you trying to get online or just running at localhost?
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On 20/03/2017 at 2:33 AM, Klutz said:I am always getting error of URLs was not found.
Example:
he requested URL /account/search was not found on this server.
try this one , it's work for me my .htaccess
RewriteEngine on RewriteCond $1 !^(index\.php|public|\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?$1
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generate-translations is not working, please fix it,it's work now , ty -
On 05/12/2016 at 3:14 PM, Ranz said:Hi @Dastgir, i hope you will have time to update plugins specially the Extended vending system (with the battleconf issue ) ty
adding .conf should be into conf/map/battle/battle.conf
not
conf/map/battle/featured.conf
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nice dude thank you
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damn... its rock!!
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@hemagx
hi ...
thank you too
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hi i just try to modify @dance hehe
to install this plugin maybe u must read at wiki 1st ( if new to hercules )
for windows go to : http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC
and for unix go to : http://herc.ws/wiki/Building_HPM_Plugin_for_gcc
and this is the source code for @dance
#include <stdio.h>#include <string.h>#include "../common/HPMi.h"#include "../map/script.h"#include "../map/pc.h"HPExport struct hplugin_info pinfo ={ "@dance", // Plugin name SERVER_TYPE_MAP,// Which server types this plugin works with? "0.1b", // Plugin version HPM_VERSION, // HPM Version (don't change, macro is automatically updated)};//===modified by jetkappu==ACMD(dance){int msg;msg = rand()%9;if ( msg == 1 || msg == 0) { clif->specialeffect(&sd->bl, 400, ALL_CLIENT); clif->specialeffect(&sd->bl, 413, ALL_CLIENT);} else if ( msg == 2 ) { clif->specialeffect(&sd->bl, 300, ALL_CLIENT); clif->specialeffect(&sd->bl, 414, ALL_CLIENT);} else if ( msg == 3 ) { clif->specialeffect(&sd->bl, 400, ALL_CLIENT); clif->specialeffect(&sd->bl, 415, ALL_CLIENT);} else if ( msg == 4 ) { clif->specialeffect(&sd->bl, 300, ALL_CLIENT); clif->specialeffect(&sd->bl, 426, ALL_CLIENT);} else if ( msg == 5 ) { clif->specialeffect(&sd->bl, 400, ALL_CLIENT); clif->specialeffect(&sd->bl, 458, ALL_CLIENT);} else if ( msg == 6 ) { clif->specialeffect(&sd->bl, 300, ALL_CLIENT); clif->specialeffect(&sd->bl, 466, ALL_CLIENT);} else if ( msg == 7 ) { clif->specialeffect(&sd->bl, 400, ALL_CLIENT); clif->specialeffect(&sd->bl, 501, ALL_CLIENT);} else if ( msg == 8 ) { clif->specialeffect(&sd->bl, 300, ALL_CLIENT); clif->specialeffect(&sd->bl, 540, ALL_CLIENT);} else if ( msg == 9 ) { clif->specialeffect(&sd->bl, 400, ALL_CLIENT); clif->specialeffect(&sd->bl, 550, ALL_CLIENT);}return true;}/* Server Startup */HPExport void plugin_init (void){ clif = GET_SYMBOL("clif"); script = GET_SYMBOL("script"); skill = GET_SYMBOL("skill"); HPMi->addCommand("dance",ACMD_A(dance));}
that's just tiny modification, i make this just for fun, so ur player won't got bored when using @dance continously hehe
and then diff ur hexed, so u and ur player can spam typing to ex : 10 times
note: i just modify it, credit goes to owner.. ( i think this source made by onplay ) if im not wrong
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i shocked when see that hercules growth so fast, im joined this forum at januari 2013, until this day im watching hercules progress .. its complicated when i want to moving from my emu to this one,, but now im sure that this community [ hercules itself ] it's the best place for re-started my RO
hercules??
ROCKS!!
[HELP] edit compatibility source old to new herc
in Source Support
Posted · Edited by java
Hi, i was left from RO long time ago and now i want to run my offline server, but several code is outdate, can someone fix code for me
here is new herc:
for (int i = 0; i < MAX_PARTY; i++) { if ((p_sd = p->data[i].sd) == NULL || p_sd->status.party_id != p_id || pc_isdead(p_sd)) continue; if (p->party.member[i].online == 0 || (!include_leader && p->party.member[i].leader == 1)) continue; if (m_name_from != NULL && strcmp(m_name_from, map->list[p_sd->bl.m].name) != 0) continue; if (!ignore_mapflags) { if (((type == 0 || type > 2) && map->list[p_sd->bl.m].flag.nowarp == 1) || (type > 0 && map->list[p_sd->bl.m].flag.noreturn == 1)) continue; } if (type == 1) { map_index = p_sd->status.save_point.map; x = p_sd->status.save_point.x; y = p_sd->status.save_point.y; } if (type > 0) if(pc_isdead(p_sd)) status->revive(&p_sd->bl, 1, 1); //and this line is what i want to add but seems not compatible pc->setpos(p_sd, map_index, x, y, CLR_TELEPORT); //else //pc->randomwarp(p_sd, CLR_TELEPORT); // this is original updated from herc } script_pushint(st, 1); return true; }
and this is old herc
for (i = 0; i < MAX_PARTY; i++) { if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) continue; if( str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0 ) continue; if( pc_isdead(pl_sd) ) continue; switch( type ) { case 0: // Random if(!map->list[pl_sd->bl.m].flag.nowarp) pc->randomwarp(pl_sd,CLR_TELEPORT); break; case 1: // SavePointAll if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); break; case 2: // SavePoint if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case 3: // Leader case 4: // m,x,y //if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) if(pc_isdead(pl_sd)) status->revive(&pl_sd->bl, 1, 1); //i want to make this line compatible to newest herc pc->setpos(pl_sd,map_index,x,y,CLR_TELEPORT); break; } } return true; }
any help is appreciated