pixel
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pixel last won the day on June 28 2016
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About pixel
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Czao reacted to a post in a topic: How about drop Pre Renewal from Hercules ?
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Tepoo reacted to a post in a topic: How about drop Pre Renewal from Hercules ?
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Okay i have prontera,155,180,5 script somenpc 89,{ do something bla bla bla; callfunc "somefunc"; } function script somefunc { initnpctimer; OnTime5000: announce "blabla",bc_map,0x00cc00; end; OnTimer10000: announce "blabla 10 seconds",bc_map,0x00cc00; } please ignore my syntax i write it on fast hand, in real script it's have tabs, etc and server do not warning or telling about any wrong in my script. My problem: initnpctimer do not triggered. Where is the problem? OnTimer5000: not work; OnTImer10000; not work too! Help me. So Initnpctimer in functions is possbile to trigger or nope? In normal npc without function i can trigger initnpctimer and do some OnTimerxxxx: Help me please:)
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Teach me please: how to use initnpctimer, stopnpctimer etc.
pixel replied to pixel's question in Script Support
guides/examples will be very usefull. I already read in "rathena" wiki about timers... but it's not help for me... i really need help by examples in different situations, it will help a lot. -
Teach me please: how to use initnpctimer, stopnpctimer etc.
pixel posted a question in Script Support
I was ready many times official manual and docs about initnpctimer, stopnpctimer but i still cannot understand how it work. Example: initnpctimer; OnTimer10000: announce "10 seconds to the whole map!",bc_map,0xcc00ff; end; OnTimer20000: announce "20 seconds on map and i do something with characters",bc_map,0xcc00ff; attachrid(somechar_ac_id); // example, not real variable just for example! dosomething.... ; attachrid(backtothemain_ac_id); OnTimer25000: announce "i done it after 25 seconds...",bc_map,0xff0099; stopnpctimer; end; Can someone teach me by examples, etc about timers, where i wrong? How to use initnpctimer? I need to write end; after initnpctimer? or just need to use initnpctimer alone, or with some label? When with after initnpctimer i write 'end'; i get script stop; But i need to do something OnTimer: When i remove end; my script have no delay, i mean i get all announces in < 1 second. No delay i mean... Teach me please by examples in different situations how to use initnpctimer, stopnpctimer, attaching players, can someone talk about attaching timers to players, i can attach one timer to one player right? How to attach same timer to few players? Etc.... help me:) Thank you a lot! -
pixel reacted to a post in a topic: How about drop Pre Renewal from Hercules ?
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sorry for that, but drop yourself. Pre-re it's Called Ragnarok Online. Hercules is Ragnarok Online emulator. Renewal with their mechanic, new mobs, episodes, 3rd jobs and etc make another game. it's not ragnarok online. > 80% of RO community still on pre-re, and most of them hate renewal. So...
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- pre renewal
- drop pre renewal
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maby problem with palets?
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I want to increase /taekwon ranker list, for example to 50 people. What i must to do? I cannot to find anything in sources to make it. Or the best way it's make taekwon ranker with only one complete mission. Example: I kill 100 monsters from mission, i get 0 point. All taekwons have 0 points, all of them must be taekwon rankers. Howto?
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R>iteminfo.lub /w pre-renewal contents
pixel replied to frenzmu06's question in Client-Side Requests
i am request for the same! -
malufett reacted to a post in a topic: I <3 Hercules very much!
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Thank you God for showing me Hercules. I no feel more pain caused by super bugged rathena + eamod. I now can increase perfomance of my server and include many unique features for my dear players. I can start to maniuplate by many things. I follow hercules till march, and always happy with each update. Thank you hercules community (not only to developers (do not shame)) for support so great emulator. Anyway, i think, hercules need more guides and other manuals how to build servers, for each hercules feature, list of the all features of hercules etc.
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Kiel reacted to an answer to a question: Need help on setting up RO database
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pixel reacted to a post in a topic: [Suggestion] Advanced log feature.
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Advanced logging feature details: each spell usage logged in database. each damage from spell loged too. Each spell show next information: who was use it, to who it used, and how much it used. Idea not fresh, and already added to another emulator. (eAmod);
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here is client http://supportmii.com/ro1/Clients/Judas_Setups/RecommendSetup/data_v3.0.7z
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Without equipment you have higher aspd than without. It's called Ragnarok Mechanic.
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What level you need for max refine? 50? 100? 1000?
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jaBote reacted to an answer to a question: Need help on setting up RO database
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hi, i was start write specially for you guide, but later i stop to do that, because here a lot of them, but information not structured. I remember good bible made by Judas. Try to read it and follow step by stem, and i hope, you will create your own server. http://supportmii.com/ro1/JudasBible.pdf
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Sorry, but i something did't understand. I must add Data and System folder to grf? Or just data? System must be in RO files folder?
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few questions: this tranlation project need just pack to grf, and it will work? i'm was use previosly old emulator + 2010 exe. so, data structure wass changed in 2012 exe? Where is idum*.txt files with information of items?