Hello everyone, 
  
today I wanna discuss my new project with you guys and want to get your opinions in return. 
  
The project is a new Ragnarok Online Emulator, written from scratch. It's Multithreaded, Asynchronous, Shardable and written in C++11. 
  
I'm pretty much at the beginning and therefore it's a good time to discuss some things while planning the program structure. 
  
This is what is used by AthenaMT to fulfill some of the biggest issues: 
  
Data Persistance 
MySQL 
  
Data Cache 
Redis 
  
Interserver Messaging 
Redis Pub/Sub 
  
Network IO 
Boost::ASIO (Multithreaded) 
  
Custom Scripting 
ChaiScript 
  
JSON / XML Parsing / Message Building 
Boost::Property_Tree 
  
These are all dependencies for now, so you just need a newer C++11 compiler and additionally the newest Boost Framework and you can compile. 
  
Right now we are working on the Account Server, which can hopefully be finished within this or next week. 
  
We have an IRC Channel just like hercules has one, just join us on: 
IRC Server: irc.rizon.netChannel: #AthenaMT
  
Our Repository is located on Github: 
  
https://github.com/shikazu/AthenaMT 
  
I would be very happy, if you could do suggestions and your opinions about this project. 
  
Thank you very much for reading. 
  
~Shikazu