Recently I have been experimenting with multi server setup with centralized database. Here my current setup
Asia Server (Map, Login, Char)
US Server (Map, Login, Char, DB)
This is not proxy setup, asia server will not forward packet to us server but it only do database things. As a result a game play lil bit faster when I access from asia server (im from asia) but in certain aspect like login, char creation is lil bit slow but still acceptable since it it have to do database operation. In general it works fine but Im not tested with concurrency user.
Is anyone ever use this setup? can give some review or drawbacks by using this setup?
thanks!