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mrlongshen

MVP and PVP point collection

Question

hi,

can someone make a simple npc displayed up top 10 user ranking cash point? maybe kiled mob and pvp ? there will 2 selection, mvp or pvp. here the script i'm using

 

-	script	mvp_rewards	-1,{	OnInit:		.mobRewardPoints = 1; //MOB CASH POINT		.rewardMobIds[1649] = 1; //High Priest Magaleta / High Priest Margaretha		.rewardMobIds[1651] = 1; //High Wizard Katrinn / High Wizard Kathryne   		.rewardMobIds[1646] = 1; //Lord Knight Seyren		.rewardMobIds[1650] = 1; //Sniper Shecil / Sniper Cecil 		.rewardMobIds[1648] = 1; // Whitesmith Harword		.rewardMobIds[1647] = 1; // Assassin Cross Eremes		.rewardMobIds[1917] = 1; //Wounded Morroc		.rewardMobIds[1871] = 1; //	Fallen Bishop		.rewardMobIds[1768] = 1; //	Gloom Under Night		.rewardMobIds[1086] = 1; //	Golden Thief Bug		.rewardMobIds[1832] = 1; //	Ifrit		.rewardMobIds[1734] = 1; //	Kiel D-01		.rewardMobIds[1251] = 1; //	Knight of Windstorm		.rewardMobIds[1646] = 1; // Lord Knight Seyren		.rewardMobIds[1147] = 1; //	Maya		.rewardMobIds[1650] = 1; // Sniper Shecil		.rewardMobIds[1583] = 1; //	Tao Gunka		.rewardMobIds[1708] = 1; //	Thanatos		.rewardMobIds[1312] = 1; //	Turtle General		.rewardMobIds[1751] = 1; //	Valkyrie Randgris		.rewardMobIds[1685] = 1; // Vesper		.rewardMobIds[1511] = 1; //	Amon Ra		.rewardMobIds[1630] = 1; //	Bacsojin		.rewardMobIds[1039] = 1; //	Baphomet		.rewardMobIds[1115] = 1; //	Eddga		.rewardMobIds[1252] = 1; //	Garm		.rewardMobIds[1492] = 1; //	Incantation Samurai		.rewardMobIds[1190] = 1; //	Orc Lord		.rewardMobIds[1159] = 1; //	Phreeoni		.rewardMobIds[1658] = 1; //	Ygnizem		.rewardMobIds[1785] = 1; //	Atroce		.rewardMobIds[1096] = 1; // Angeling		.rewardMobIds[1388] = 1; // Archangeling		.rewardMobIds[1795] = 1; // Bloody Knight		.rewardMobIds[1874] = 1; //	Beelzebub		.rewardMobIds[1272] = 1; //	Dark Lord		.rewardMobIds[1719] = 1; //	Datale		.rewardMobIds[1389] = 1; //	Dracula		.rewardMobIds[1112] = 1; //	Drake		.rewardMobIds[1046] = 1; //	Doppelgangger		.rewardMobIds[1418] = 1; //	Evil Snake Lord		.rewardMobIds[1120] = 1; // Ghostring		.rewardMobIds[1688] = 1; //	Lady Tanee		.rewardMobIds[1373] = 1; //	Lord of Death		.rewardMobIds[1289] = 1; // Maya Purple		.rewardMobIds[1150] = 1; //	Moonlight Flower		.rewardMobIds[1087] = 1; //	Orc Hero		.rewardMobIds[1038] = 1; //	Osiris		.rewardMobIds[1157] = 1; //	Pharaoh		.rewardMobIds[1582] = 1; //	Deviling		.rewardMobIds[1623] = 1; //	RSX 0806				.pvpRewardPoints = 1;	end;	OnNPCKillEvent:		if(.rewardMobIds[killedrid] > 0) {			#CASHPOINTS += .mobRewardPoints;			dispbottom "You now have " + #CASHPOINTS + " Cash Point" + ((#CASHPOINTS > 1)? "s":"") + ".";			announce strcharinfo(PC_NAME) + " killed " + strmobinfo(1, killedrid) + " and earned "+ .mobRewardPoints  +" Cash Point" + ((.mobRewardPoints > 1)? "s":"") + ".", bc_all;		}	end;	OnPCKillEvent:			#CASHPOINTS += .pvpRewardPoints;			dispbottom "You now have " + #CASHPOINTS + " Cash Point" + ((#CASHPOINTS > 1)? "s":"") + ".";			mapannounce strcharinfo(PC_MAP), strcharinfo(PC_NAME) + " killed " + rid2name(killedrid) + " and earned " + .pvpRewardPoints +" Cash Point" + ((.pvpRewardPoints > 1)? "s" : "") + ".",bc_map; 	end;}

 

Edited by mrlongshen

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