- 0
Sign in to follow this
Followers
0
Is it possible to display monsters w/IDs above, say, 10,000?
Asked by
jTynne
-
Recently Browsing 0 members
No registered users viewing this page.
Just out of curiosity, and the need to not conflict my custom monster IDs with official monsters (I used to use 2500-3400, but there are official monsters in that range now...), is it possible to make it so custom monsters don't show up as Porings when you set the max mob ID to an absurdly high number (I chose 19,000) and use a monster ID between 12,000-max? Basically, anything that's not between 1001 and 4000 isn't showing up as anything other than a Poring. I've already modified the jobname and npcidentity lub files client-side, and when I use an ID between 1001-3999, it displays correctly, but when I set it anywhere else, it shows as a Poring.
I'm curious if it's possible for like, a NEMO patch to be made to increase the monster ID range(s), or add new ones? Or, if it's possible to do without any additional hex edits to the game client. Halp plz thx.
Share this post
Link to post
Share on other sites