Jump to content
  • 0
Sign in to follow this  
dfabsgwapings

Script activated once player warped to a map

Question

How can i make it work guys. Is it possible that once a player warped inside a map it will activate a script like for example if a player warped in prontera script that will activate will be mapanounce "prontera","hello "+strcharinfo(0)+".",0;

 

Thanks everyone.

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

header: {
OnPCLoadMapEvent:
if( strcharinfo(3) == "prontera" )
    announce "Hello, " + strcharinfo(0), bc_self; // self-announce
end;
}

prontera[tab]mapflag[tab]loadevent

OnPCLoadMapEvent:

This special label will trigger once a player steps in a map marked with 
the 'loadevent' mapflag and attach its RID. The fact that this label 
requires a mapflag for it to work is because, otherwise, it'd be 
server-wide and trigger every time a player would change maps. Imagine the 
server load with 1,000 players (oh the pain...)

Only the special labels which are not associated with any script command 
are listed here. There are other kinds of labels which may be triggered in 
a similar manner, but they are described with their associated commands.
Edited by Kubix

Share this post


Link to post
Share on other sites
  • 0

@@Kubix

 

thanks its working.. I already saw that OnPCLoadMapEvent in script_commands.txt but its not working, my mistake is I didn't put prontera[tab]mapflag[tab]loadevent. But now its perfectly working the way I like it. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.