vegavega 0 Posted March 16, 2016 (edited) Quote Tested First you need to add the patch files by keitenai // ------------------------------------------------------------------------------- // Script Name : Headgear to Costume converter >> Costume to Headgear converter // ------------------------------------------------------------------------------- // Description : // - Allows a user to convert the equipped headgear (on Top, Mid or Low) into a // costume item. It will remove any card and refine of the Item. // - Allows a user to restore the equipped costume headgear (on Top, Mid or Low) // into its original form. It will not return any card or refine of the item. // ------------------------------------------------------------------------------- - script Costume Clown -1,{ mes "[Clown]"; mes "Here you can convert your headgears into a Costume Headgear or restore to its Original form."; switch(select("I want to convert my Headgears.:No thanks.")) { case 1: next; mes "Please, select what to convert."; mes "Remember, cards and refine will be removed."; next; setarray .@Position$[1],"Top","Mid","Low"; setarray .@Position[1], 1, 9, 10; set .@Menu$,""; for( set .@i, 1; .@i < 5; set .@i, .@i + 1 ) { if( getequipisequiped(.@Position[.@i]) ) set .@Menu$, .@Menu$ + .@Position$[.@i] + "-" + "[" + getequipname(.@Position[.@i]) + "]"; set .@Menu$, .@Menu$ + ":"; } set .@Part, .@Position[ select(.@Menu$) ]; if( !getequipisequiped(.@Part) ) { mes "[Clown]"; mes "Your not wearing anything there..."; close; } mes "[Clown]"; mes "You want to Costume your " + getitemname(getequipid(.@Part)) + "?"; next; if( select("Yes, proceed:No, I am sorry.") == 2 ) { mes "[Clown]"; mes "Need some time to think about it, huh?"; mes "Alright, I can understand."; close; } if ( countitem(7227) < 100 ) { // Check the required item mes "[Clown]"; mes "100TCG is Required..."; close; } a = getequipid(.@Part); delitem 7227,100; costume .@Part; // Convert the Headgear mes "[Clown]"; mes "Done, enjoy your costume headgear."; close; mes "[Clown]"; mes "Done, enjoy your restored headgear."; close; case 3: mes "[Clown]"; mes "Very well. Return at once if you seek my services."; close; } } // -------------------------------------------------------------------------- // Use duplicates to put your npc on different cities // -------------------------------------------------------------------------- prontera,140,180,6 duplicate(Costume Clown) Costume Clown#1 715 Credit to keitenai I already rescript this Edit this part delitem 7227,100; also this for the description 100TCG is Required... http://herc.ws/board/topic/12181-costume-converter/ Apply this patch then edit the script after patching Edited March 16, 2016 by vegavega Quote Share this post Link to post Share on other sites
keitenai 1 Posted March 16, 2016 Request granted. I've updated my post. http://herc.ws/board/topic/12181-costume-converter/?p=70935 Quote Share this post Link to post Share on other sites
vegavega 0 Posted March 18, 2016 thanks a lot bro Quote Share this post Link to post Share on other sites