TrndsttR 0 Posted April 23, 2016 Can anyone make a bind @maintown / @town to be warped at prontera 150 150? Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted April 23, 2016 - script atcmd_maintown FAKE_NPC,{ OnInit: bindatcmd "maintown", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "town", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "home", strnpcinfo(3) +"::OnAtcommand", 0, 40; end; OnAtcommand: warp prontera, 150, 150; end; } Quote Share this post Link to post Share on other sites
0 TrndsttR 0 Posted April 24, 2016 - script atcmd_maintown FAKE_NPC,{ OnInit: bindatcmd "maintown", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "town", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "home", strnpcinfo(3) +"::OnAtcommand", 0, 40; end; OnAtcommand: warp prontera, 150, 150; end; } Not working Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted April 24, 2016 Ja my fault, forgot the " - script atcmd_maintown FAKE_NPC,{ OnInit: bindatcmd "maintown", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "town", strnpcinfo(3) +"::OnAtcommand", 0, 40; bindatcmd "home", strnpcinfo(3) +"::OnAtcommand", 0, 40; end; OnAtcommand: warp "prontera", 150, 150; end; } Quote Share this post Link to post Share on other sites
Can anyone make a bind @maintown / @town to be warped at prontera 150 150?
Share this post
Link to post
Share on other sites