Jump to content
  • 0
Sign in to follow this  
prism

Refine weapon damage formula pre-re

Question

Hello. I am currently running a high rate server and I'm wondering how I can change the weapon attack formula so that refine atk is counted as weapon atk. I'm wondering because refines are useless due to the way their damage addition is calculated. Even if I make the refiner give ridiculous amounts of refine bonuses (600 + 500 ATK in screen) the damage addition of refines is still rather negligible when using skills.

Edited by prism

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0

I made some progress.

 

In status.c change:

 

wa->atk2 = status->dbs->refine_info[wlv].bonus[r-1] / 100;

 

to

 

wa->atk = status->dbs->refine_info[wlv].bonus[r-1] / 100;

 

Only problem now is I would want to keep it displaying the + ATK instead of just adding to normal ATK.

Edited by prism

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.