Petey Pablo 0 Posted September 22, 2016 Anyone can help me to make PvP Room like this Map: 5@tower Menu: • Normal PvP • No Pots/Heal PvP • Assassin Cross vs Assassin Cross • Champion vs Champion Thank you very much! Quote Share this post Link to post Share on other sites
0 Petey Pablo 0 Posted September 22, 2016 Anyone can make compatible for latest revision of Hercules of this script? // Made by iTouch // ---------------------------------------------------------------------------- // Ultimate PvP Warper ver. 1 // Features: // Baby PvP Room // PvP Square(Every 2 days Random PvP Room) // PvP Nightmare // PvP Lowlvl( Supports 1 - 150 Lvl) // PvP No Potion (Berrys , Ygg seed , Any potions , etc. are restricted) // PvP Non Donator (Got Items are restricted here) // ----------------------------------------------------------------------------- // ver. 2 update idea: // Adding a PvP Room that removes the buffs of the player when entering the room // Adding a PvP Room for GM's Only so GM's will have fun // ----------------------------------------------------------------------------- // Special thanks to: // icescope of eAthena for helping me configuring the error at PvP Square // ----------------------------------------------------------------------------- prontera,155,188,6 script Ultimate PvP Warper 753,{ if (.pvp_square$=="") donpcevent "Ultimate PVP warper::OnClock0000"; mes "[PvP Warper]"; mes "Which arena do you want to go to?"; switch(select("PVP Square ["+getmapusers(.pvp_square$)+"/100]:PVP Nightmare ["+getmapusers("guild_vs3")+"/100]:PVP LowLevel ["+getmapusers("guild_vs1")+"/100]:PVP NoPotion ["+getmapusers("pvp_y_8-2")+"/100]:Non Donator PVP ["+getmapusers("1@orcs")+"/100]:Baby PvP Room ["+getmapusers("pvp_y_1-2")+"/100]")) { case 1: // PVP Square if (getmapusers(.pvp_square$) > 99) callsub S_full; callsub S_payment; warp .pvp_square$,0,0; end; case 2: // PVP Nightmare if (getmapusers("guild_vs3") > 99) callsub S_full; callsub S_payment; warp "guild_vs3",0,0; end; case 3: // PVP LowLevel if (getmapusers("guild_vs1") > 99) callsub S_full; if (BaseLevel > 150) { // Edit 150 to any maximum Lvl of a player can enter this room mes "only Base Level 1 - 150 may enter."; close; } callsub S_payment; warp "guild_vs1",0,0; end; case 4: // PVP NoPotion if (getmapusers("pvp_y_8-2") > 99) callsub S_full; for( set .@i,0; .@i<getarraysize(.NoPotion_ids); set .@i,.@i+1 ) { if (countitem(.NoPotion_ids[.@i])) { mes "You can not bring potions in this pvp."; close; } } callsub S_payment; warp "pvp_y_8-2",0,0; end; case 5: // Non Donator PVP if (getmapusers("1@orcs") > 99) callsub S_full; for( set .@i,0; .@i<getarraysize(.NoDonator_ids); set .@i,.@i+1 ) { if (countitem(.NoDonator_ids[.@i])) { mes "You can not bring God items in this pvp."; close; } } callsub S_payment; warp "1@orcs",0,0; end; Case 6: // Baby PvP Room if (getmapusers("pvp_y_1-2") > 99) callsub S_full; if (class < 4023 || class > 4045) goto L_NotBaby; callsub S_payment; warp "pvp_y_1-2",0,0; end; L_NotBaby: mes "Only baby can enter this room"; close; } S_full: mes " "; mes "I'm sorry, this arena is full. Please try again later..."; close; S_payment: if (Zeny < (200*BaseLevel + 800)) { mes "You don't have enough zeny."; mes "It costs "+(200*BaseLevel + 800)+" zeny for you to enter."; close; } set Zeny, Zeny - (200*BaseLevel + 800); return; OnInit: waitingroom "PvP Warper",0; end; OnClock0000: // set the "PVP Square" map, based on day of the weeek switch(gettime(4)) { case 0: // Sunday case 1: // Monday set .pvp_square$, "guild_vs2"; break; case 2: // Tuesday case 3: // Wednesday set .pvp_square$, "guild_vs5"; break; case 4: // Thursday case 5: // Friday set .pvp_square$, "guild_vs4"; break; case 6: // Saturday set .pvp_square$, "guild_vs1-2"; break; } // items not allowed in PVP NoPotion setarray .NoPotion_ids[0], 607, 608; // items not allowed in Non Donator PVP setarray .NoDonator_ids[0], 2410, 1530; end; } moscovia.gat,226,198,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#1 871 //askydun.gat,96,113,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#2 871 // Kliwa alberta.gat,110,140,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#3 871 // Kliwa aldebaran.gat,147,115,1 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#4 871 // Kliwa amatsu.gat,207,86,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#5 871 // Kliwa ayothaya.gat,155,117,2 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#6 871 // Kliwa comodo.gat,206,80,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#7 871 // Kliwa einbech.gat,198,83,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#8 871 // Taas Kaliwa einbroch.gat,174,172,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#9 871 // Taas Kaliwa geffen.gat,125,71,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#10 871 gonryun.gat,162,120,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#11 871 hugel.gat,89,151,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#12 871 izlude.gat,134,90,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#13 871 lighthalzen.gat,166,101,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#14 871 louyang.gat,214,120,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#15 871 xmas.gat,154,136,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#16 871 morocc.gat,160,97,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#17 871 payon.gat,148,226,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#18 871 rachel.gat,135,115,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#19 871 veins.gat,219,127,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#20 871 yuno.gat,163,170,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#21 871 umbala.gat,106,159,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#22 871 poring_c02,139,81,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#23 871 // Mapflags (No commands) pvp_y_1-2 mapflag nocommand 99 guild_vs2 mapflag nocommand 99 guild_vs3 mapflag nocommand 99 // Will disable players using @go pvp_y_1-2 mapflag nowarpto guild_vs2 mapflag nowarpto guild_vs3 mapflag nowarpto // Will disable players using @go pvp_y_1-2 mapflag nowarp guild_vs2 mapflag nowarp guild_vs3 mapflag nowarp // Will disable players using @go pvp_y_1-2 mapflag pvp_noparty guild_vs2 mapflag pvp_noparty guild_vs3 mapflag pvp_noparty // Will disable players using @go pvp_y_1-2 mapflag nobranch guild_vs2 mapflag nobranch guild_vs3 mapflag nobranch // Will disable players using @go pvp_y_1-2 mapflag nomemo guild_vs2 mapflag nomemo guild_vs3 mapflag nomemo // Will disable players using @go pvp_y_1-2 mapflag pvp guild_vs2 mapflag pvp guild_vs3 mapflag pvp Quote Share this post Link to post Share on other sites
0 frenzmu06 5 Posted September 23, 2016 // Made by iTouch // ---------------------------------------------------------------------------- // Ultimate PvP Warper ver. 1 // Features: // Baby PvP Room // PvP Square(Every 2 days Random PvP Room) // PvP Nightmare // PvP Lowlvl( Supports 1 - 150 Lvl) // PvP No Potion (Berrys , Ygg seed , Any potions , etc. are restricted) // PvP Non Donator (Got Items are restricted here) // ----------------------------------------------------------------------------- // ver. 2 update idea: // Adding a PvP Room that removes the buffs of the player when entering the room // Adding a PvP Room for GM's Only so GM's will have fun // ----------------------------------------------------------------------------- // Special thanks to: // icescope of eAthena for helping me configuring the error at PvP Square // ----------------------------------------------------------------------------- prontera,155,188,6 script Ultimate PvP Warper 753,{ mes "[PvP Warper]"; mes "Which arena do you want to go to?"; switch(select("Normal PVP ["+getmapusers("5@tower")+"/100]:PVP NoPotion ["+getmapusers("5@tower")+"/100]:SinX PVP Room ["+getmapusers("5@tower")+"/100]:Champ PvP Room ["+getmapusers("5@tower")+"/100]")) { case 1: // Normal PVP if (getmapusers("5@tower") > 99) callsub S_full; warp "5@tower",0,0; end; case 2: // PVP NoPotion if (getmapusers("5@tower") > 99) callsub S_full; warp "5@tower",0,0; end; case 3: // SinX PVP Room if (getmapusers("5@tower") > 99) callsub S_full; if (Class != Job_Assassin_Cross) { mes "You are not an Assassin Cross."; close; } warp "5@tower",0,0; end; case 4: // Champ PvP Room if (getmapusers("5@tower") > 99) callsub S_full; if (Class != Job_Champion) { mes "You are not an Assassin Cross."; close; } warp "5@tower",0,0; end; S_full: mes " "; mes "I'm sorry, this arena is full. Please try again later..."; close; OnInit: waitingroom "PvP Warper",0; end; } } 5@tower mapflag zone NoYgg moscovia.gat,226,198,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#1 871 //askydun.gat,96,113,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#2 871 // Kliwa alberta.gat,110,140,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#3 871 // Kliwa aldebaran.gat,147,115,1 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#4 871 // Kliwa amatsu.gat,207,86,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#5 871 // Kliwa ayothaya.gat,155,117,2 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#6 871 // Kliwa comodo.gat,206,80,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#7 871 // Kliwa einbech.gat,198,83,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#8 871 // Taas Kaliwa einbroch.gat,174,172,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#9 871 // Taas Kaliwa geffen.gat,125,71,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#10 871 gonryun.gat,162,120,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#11 871 hugel.gat,89,151,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#12 871 izlude.gat,134,90,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#13 871 lighthalzen.gat,166,101,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#14 871 louyang.gat,214,120,5 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#15 871 xmas.gat,154,136,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#16 871 morocc.gat,160,97,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#17 871 payon.gat,148,226,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#18 871 rachel.gat,135,115,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#19 871 veins.gat,219,127,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#20 871 yuno.gat,163,170,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#21 871 umbala.gat,106,159,3 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#22 871 poring_c02,139,81,4 duplicate(Ultimate PvP Warper) Ultimate PvP Warper#23 871 and add this to your map_zone_db add as many items as you want , { name: "NoYgg" disabled_items: { Yggdrasilberry: true Seed_Of_Yggdrasil: true } } NOTE: all room warps you in the same map 5@tower, (edit each and put your corresponding map) you can use BrowEdit to clone maps Quote Share this post Link to post Share on other sites
0 Legend 43 Posted September 28, 2016 This works fine on my test server: http://upaste.me/c52f33576f5ee0fa0 Tell me if there's something wrong with the script Note: Instructions are included there, please do follow. Info: I didn't included item restriction on map_zone_db because its a bit redundant to included it since restrictions are already applied on the script itself. Edit the config as much as you like. We need to separate the maps because of the mapflags, if you like to use the same map then duplicate it as what frenzmu06 mentioned above. Quote Share this post Link to post Share on other sites
0 Petey Pablo 0 Posted September 28, 2016 (edited) This works fine on my test server:http://upaste.me/c52f33576f5ee0fa0Tell me if there's something wrong with the scriptNote: Instructions are included there, please do follow.Info: I didn't included item restriction on map_zone_db because its a bit redundant to included it since restrictions are already applied on the script itself. Edit the config as much as you like. We need to separate the maps because of the mapflags, if you like to use the same map then duplicate it as what frenzmu06 mentioned above. Invalid zone. How to fix this? [Warning]: npc_parse_mapflag: Invalid zone 'PKRestrict'! removing flag from 3@to wer in file 'npc/custom/PvP_Warper.txt', line '37'. Edited September 28, 2016 by Will Su Quote Share this post Link to post Share on other sites
0 Legend 43 Posted September 28, 2016 You did not load the additional zone on your map_zone_db.conf which i included on the paste. Quote Share this post Link to post Share on other sites
0 Petey Pablo 0 Posted September 29, 2016 You did not load the additional zone on your map_zone_db.conf which i included on the paste. After adding the map_zone_db.conf [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from niflheim in file 'npc/mapflag/zone.txt', line '130'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from prontera in file 'npc/mapflag/zone.txt', line '131'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from payon in file 'npc/mapflag/zone.txt', line '132'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from pay_arche in file 'npc/mapflag/zone.txt', line '133'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from rachel in file 'npc/mapflag/zone.txt', line '134'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from splendide in file 'npc/mapflag/zone.txt', line '135'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from umbala in file 'npc/mapflag/zone.txt', line '136'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from veins in file 'npc/mapflag/zone.txt', line '137'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from xmas in file 'npc/mapflag/zone.txt', line '138'. [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from yuno in file 'npc/mapflag/zone.txt', line '139'. [Warning]: npc_parse_mapflag: Invalid zone 'PKRestrict'! removing flag from 4@tower in file 'npc/willro/PvP_Warper.txt', line '37'. Quote Share this post Link to post Share on other sites
0 Legend 43 Posted October 2, 2016 omg, how did you add the zone? can you show to us your map_zone_db.conf? Quote Share this post Link to post Share on other sites
0 Petey Pablo 0 Posted October 14, 2016 omg, how did you add the zone? can you show to us your map_zone_db.conf? //================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright © 2013-2015 Hercules Dev Team //= Copyright © 2013 Ind //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see <http://www.gnu.org/licenses/>. //========================================================================= //= Hercules Map Zone Database //================= More Information ====================================== //= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/ //= (TODO: replace with wiki link and detail the wiki page in a decent format ^) //================= Description =========================================== //= A unlimited number of zones may be created, a zone may be used to create a //= set of disabled items, disabled skills and mapflags to be used by as many //= maps as one chooses. //= Maps can be linked to a specific zone through the zone mapflag: //= '<map name><tab>mapflag<tab>zone<tab><zone name>'. //========================================================================= //= Available types for 'disabled_skills': //= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE //========================================================================= zones: ( { /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */ name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */ disabled_skills: { //both examples below disable napalm beat (id 11) to players //MG_NAPALMBEAT: "PLAYER" //ID11: "PLAYER" } disabled_items: { //Both examples below disable apple (id 501) //Apple: true //ID501: true } mapflags: ( ) /* "command:min-group-lv-to-override" e.g. "heal: 70" */ disabled_commands: { //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above //heal: 70 } skill_damage_cap: { //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage, // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) // when cast vs players and monsters. //MG_COLDBOLT: (50,"PLAYER | MONSTER") } }, { /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ /* However, it wont be applied to maps with its own zones (specified through mapflag) */ name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ disabled_skills: { WM_LULLABY_DEEPSLEEP: "PLAYER" WM_SIRCLEOFNATURE: "PLAYER" WM_SATURDAY_NIGHT_FEVER: "PLAYER" SO_ARRULLO: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { } mapflags: ( ) }, { /* PvP zone is applied to all maps with a pvp mapflag */ name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ disabled_skills: { BS_GREED: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { Greed_Scroll: true } mapflags: ( "nocashshop", ) }, { /* PK Mode zone is only used when server is on pk_mode (battle.conf), it applies to all pvp maps that don't have their own zone */ name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */ disabled_skills: { } disabled_items: { } /* PK Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -30% */ /* - short_damage_rate -20% */ mapflags: ( "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 70", "short_damage_rate 80", ) }, { /* GvG zone is applied to all maps with a gvg mapflag */ name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" BS_GREED: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Greed_Scroll: true Pty_Assumptio_Scroll: true } /* 5 second duration increase on GvG */ /* knockback disabled */ /* GvG Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -20% */ /* - short_damage_rate -20% */ mapflags: ( "invincible_time_inc 5000", "noknockback", "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 80", "short_damage_rate 80", "nocashshop", "gvg_noparty", ) }, { /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */ name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" TK_RUN: "PLAYER" TK_HIGHJUMP: "PLAYER" SG_FEEL: "PLAYER" SG_SUN_WARM: "PLAYER" SG_MOON_WARM: "PLAYER" SG_STAR_WARM: "PLAYER" SG_SUN_COMFORT: "PLAYER" SG_MOON_COMFORT: "PLAYER" SG_STAR_COMFORT: "PLAYER" SG_HATE: "PLAYER" SG_SUN_ANGER: "PLAYER" SG_MOON_ANGER: "PLAYER" SG_STAR_ANGER: "PLAYER" SG_SUN_BLESS: "PLAYER" SG_MOON_BLESS: "PLAYER" SG_STAR_BLESS: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Pty_Assumptio_Scroll: true } /* knockback disabled */ /* Battlegrounds Damage Reductions */ /* - weapon_damage_rate -30% */ /* - magic_damage_rate -30% */ /* - misc_damage_rate -30% */ /* - long_damage_rate -25% */ /* - short_damage_rate -25% */ mapflags: ( "noknockback", "weapon_damage_rate 70", "magic_damage_rate 70", "misc_damage_rate 70", "long_damage_rate 75", "short_damage_rate 75", ) }, { name: "Aldebaran Turbo Track" disabled_skills: { SM_ENDURE: "PLAYER" AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" AL_CURE: "PLAYER" TF_HIDING: "PLAYER" WZ_ICEWALL: "PLAYER" AS_CLOAKING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" LK_CONCENTRATION: "PLAYER" LK_BERSERK: "PLAYER" HP_BASILICA: "PLAYER" WS_CARTBOOST: "PLAYER" ST_CHASEWALK: "PLAYER" CG_MOONLIT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" GN_CARTBOOST: "PLAYER" } disabled_items: { Wing_Of_Fly: true Anodyne: true Green_Potion: true Panacea: true } }, { name: "Jail" disabled_skills: { TK_JUMPKICK: "PLAYER" TK_HIGHJUMP: "PLAYER" } disabled_items: { Wing_Of_Fly: true Wing_Of_Butterfly: true Giant_Fly_Wing: true WOB_Rune: true WOB_Schwaltz: true WOB_Rachel: true WOB_Local: true } }, { name: "Izlude Battle Arena" disabled_skills: { RG_INTIMIDATE: "PLAYER" AL_TELEPORT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Wing_Of_Fly: true } }, { name: "GvG2" inherit: ( "GvG" ) /* will import all gvg has */ disabled_skills: { TK_HIGHJUMP: "PLAYER" SA_ABRACADABRA: "PLAYER" } }, { name: "Sealed Shrine" disabled_skills: { MG_SAFETYWALL: "PLAYER" AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" RG_INTIMIDATE: "PLAYER | MONSTER" HP_ASSUMPTIO: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } }, { name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */ disabled_skills: { AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" WZ_ICEWALL: "PLAYER" RG_INTIMIDATE: "PLAYER | MONSTER" PF_SPIDERWEB: "PLAYER" NPC_EXPULSION: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } }, { name: "Towns" disabled_skills: { AM_CANNIBALIZE: "PLAYER" AM_SPHEREMINE: "PLAYER" CR_CULTIVATION: "PLAYER" BS_GREED: "PLAYER" SC_MANHOLE: "PLAYER" WM_POEMOFNETHERWORLD: "PLAYER" GN_WALLOFTHORN: "PLAYER" } disabled_items: { Greed_Scroll: true } } { name: "PKRestrict" disabled_skills: { AL_HEAL: "PLAYER" } } ) Quote Share this post Link to post Share on other sites
0 Legend 43 Posted October 14, 2016 Use this instead: //================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright © 2013-2015 Hercules Dev Team //= Copyright © 2013 Ind //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see <http://www.gnu.org/licenses/>. //========================================================================= //= Hercules Map Zone Database //================= More Information ====================================== //= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/ //= (TODO: replace with wiki link and detail the wiki page in a decent format ^) //================= Description =========================================== //= A unlimited number of zones may be created, a zone may be used to create a //= set of disabled items, disabled skills and mapflags to be used by as many //= maps as one chooses. //= Maps can be linked to a specific zone through the zone mapflag: //= '<map name><tab>mapflag<tab>zone<tab><zone name>'. //========================================================================= //= Available types for 'disabled_skills': //= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE //========================================================================= zones: ( { /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */ name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */ disabled_skills: { //both examples below disable napalm beat (id 11) to players //MG_NAPALMBEAT: "PLAYER" //ID11: "PLAYER" } disabled_items: { //Both examples below disable apple (id 501) //Apple: true //ID501: true } mapflags: ( ) /* "command:min-group-lv-to-override" e.g. "heal: 70" */ disabled_commands: { //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above //heal: 70 } skill_damage_cap: { //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage, // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) // when cast vs players and monsters. //MG_COLDBOLT: (50,"PLAYER | MONSTER") } }, { /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ /* However, it wont be applied to maps with its own zones (specified through mapflag) */ name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ disabled_skills: { WM_LULLABY_DEEPSLEEP: "PLAYER" WM_SIRCLEOFNATURE: "PLAYER" WM_SATURDAY_NIGHT_FEVER: "PLAYER" SO_ARRULLO: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { } mapflags: ( ) }, { /* PvP zone is applied to all maps with a pvp mapflag */ name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ disabled_skills: { BS_GREED: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { Greed_Scroll: true } mapflags: ( "nocashshop", ) }, { /* PK Mode zone is only used when server is on pk_mode (battle.conf), it applies to all pvp maps that don't have their own zone */ name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */ disabled_skills: { } disabled_items: { } /* PK Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -30% */ /* - short_damage_rate -20% */ mapflags: ( "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 70", "short_damage_rate 80", ) }, { /* GvG zone is applied to all maps with a gvg mapflag */ name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" BS_GREED: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Greed_Scroll: true Pty_Assumptio_Scroll: true } /* 5 second duration increase on GvG */ /* knockback disabled */ /* GvG Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -20% */ /* - short_damage_rate -20% */ mapflags: ( "invincible_time_inc 5000", "noknockback", "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 80", "short_damage_rate 80", "nocashshop", "gvg_noparty", ) }, { /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */ name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" TK_RUN: "PLAYER" TK_HIGHJUMP: "PLAYER" SG_FEEL: "PLAYER" SG_SUN_WARM: "PLAYER" SG_MOON_WARM: "PLAYER" SG_STAR_WARM: "PLAYER" SG_SUN_COMFORT: "PLAYER" SG_MOON_COMFORT: "PLAYER" SG_STAR_COMFORT: "PLAYER" SG_HATE: "PLAYER" SG_SUN_ANGER: "PLAYER" SG_MOON_ANGER: "PLAYER" SG_STAR_ANGER: "PLAYER" SG_SUN_BLESS: "PLAYER" SG_MOON_BLESS: "PLAYER" SG_STAR_BLESS: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Pty_Assumptio_Scroll: true } /* knockback disabled */ /* Battlegrounds Damage Reductions */ /* - weapon_damage_rate -30% */ /* - magic_damage_rate -30% */ /* - misc_damage_rate -30% */ /* - long_damage_rate -25% */ /* - short_damage_rate -25% */ mapflags: ( "noknockback", "weapon_damage_rate 70", "magic_damage_rate 70", "misc_damage_rate 70", "long_damage_rate 75", "short_damage_rate 75", ) }, { name: "Aldebaran Turbo Track" disabled_skills: { SM_ENDURE: "PLAYER" AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" AL_CURE: "PLAYER" TF_HIDING: "PLAYER" WZ_ICEWALL: "PLAYER" AS_CLOAKING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" LK_CONCENTRATION: "PLAYER" LK_BERSERK: "PLAYER" HP_BASILICA: "PLAYER" WS_CARTBOOST: "PLAYER" ST_CHASEWALK: "PLAYER" CG_MOONLIT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" GN_CARTBOOST: "PLAYER" } disabled_items: { Wing_Of_Fly: true Anodyne: true Green_Potion: true Panacea: true } }, { name: "Jail" disabled_skills: { TK_JUMPKICK: "PLAYER" TK_HIGHJUMP: "PLAYER" } disabled_items: { Wing_Of_Fly: true Wing_Of_Butterfly: true Giant_Fly_Wing: true WOB_Rune: true WOB_Schwaltz: true WOB_Rachel: true WOB_Local: true } }, { name: "Izlude Battle Arena" disabled_skills: { RG_INTIMIDATE: "PLAYER" AL_TELEPORT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Wing_Of_Fly: true } }, { name: "GvG2" inherit: ( "GvG" ) /* will import all gvg has */ disabled_skills: { TK_HIGHJUMP: "PLAYER" SA_ABRACADABRA: "PLAYER" } }, { name: "Sealed Shrine" disabled_skills: { MG_SAFETYWALL: "PLAYER" AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" RG_INTIMIDATE: "PLAYER | MONSTER" HP_ASSUMPTIO: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } }, { name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */ disabled_skills: { AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" WZ_ICEWALL: "PLAYER" RG_INTIMIDATE: "PLAYER | MONSTER" PF_SPIDERWEB: "PLAYER" NPC_EXPULSION: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } }, { name: "Towns" disabled_skills: { AM_CANNIBALIZE: "PLAYER" AM_SPHEREMINE: "PLAYER" CR_CULTIVATION: "PLAYER" BS_GREED: "PLAYER" SC_MANHOLE: "PLAYER" WM_POEMOFNETHERWORLD: "PLAYER" GN_WALLOFTHORN: "PLAYER" } disabled_items: { Greed_Scroll: true } }, { name: "PKRestrict" disabled_skills: { AL_HEAL: "PLAYER" } } ) Reason:You didn't add a comma at the closing curlys of "towns" mapflag Quote Share this post Link to post Share on other sites
Anyone can help me to make PvP Room like this
Map: 5@tower
Menu:
• Normal PvP
• No Pots/Heal PvP
• Assassin Cross vs Assassin Cross
• Champion vs Champion
Thank you very much!
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