Pandaaa 2 Posted February 23, 2017 Hello, Anyone can convert this @pk source modification by malufet? This PK has delay while using. Function: If 2 Players uses @pk on [Turn on the pk] They can hit each other.. While, If Player 1 uses @pk on and Player 2's pk is off, Player 1 can't hit Player 2 also Player 2 can't hit Player 1, because he is not in PK mode. pk_mod_rA_r16215.PATCH Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted February 23, 2017 why not using @duel? Quote Share this post Link to post Share on other sites
0 Pandaaa 2 Posted February 24, 2017 why not using @duel? My emulator is a PK type server, that's why pk off and on command is needed in my emulator.. also for newbie player who are still leveling. Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted February 24, 2017 I see. Did you try this plugin? https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/pk.c Quote Share this post Link to post Share on other sites
0 Pandaaa 2 Posted February 24, 2017 I see. Did you try this plugin? https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/pk.c Yeah, It works like i was requesting but when 2 players use @pk on town maps They can attack each other on Town.. I want it that they can use on town maps but after activating it they can't attack in towns.. Quote Share this post Link to post Share on other sites
0 Skyline 23 Posted February 24, 2017 I see. Did you try this plugin? https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/pk.c Btw Rid, This plugin has a bug. If you do @pk using an Assassin Cross and use meteor assault. You damage yourself and the enemy. Lol Quote Share this post Link to post Share on other sites
0 Pandaaa 2 Posted February 25, 2017 I see. Did you try this plugin? https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/pk.c Btw Rid, This plugin has a bug. If you do @pk using an Assassin Cross and use meteor assault. You damage yourself and the enemy. Lol LOL, This is a good news for me i thought my emulator is broken o-o Hmm.. Do you have a working @pk source patch? Quote Share this post Link to post Share on other sites
Hello,
Anyone can convert this @pk source modification by malufet?
This PK has delay while using.
Function:
If 2 Players uses @pk on [Turn on the pk]
They can hit each other..
While,
If Player 1 uses @pk on and Player 2's pk is off, Player 1 can't hit Player 2 also Player 2 can't hit Player 1, because he is not in PK mode.
pk_mod_rA_r16215.PATCH
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