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jowy

Academy 2nd Floor char cant walk on hallway

Question

Im encounter strange behavior when entering 2nd floor of academy. Map loaded correctly but I cant walk trough hallway but I can walk freely inside room (using @warp to ge into room

post-15359-0-74791100-1490364476_thumb.jpg

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already merged into my grf replacing old one but still not working still cant walk to hallway

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because the map was changed and we still use the old one. Try to get an old version of that map

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because the map was changed and we still use the old one. Try to get an old version of that map

 

Thanks for the info, is this already in roadmap for development? meanwhile i try to search old academy map

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@riddley after gooling a bit I found old map that you have suggested here http://herc.ws/board/topic/10579-2015-09-05-142-criatura-academy/page-2#entry66294 but unfortunately it still don work my char still dont want walk to hallway. btw i run server in pre-re mode and using your data.grf by default iz_int map also incorrect had to replace to the new one. maybe I should search the new one instead the old one?

 

EDIT:

updated to new version, they strip the hallway it is completely dark, I can understand if I cant walk in new map. But when I use old try look my screenshot in first post, it loaded the old map in render fine but it behave like new map (Im using 20140205 client)

 

SOLVED by updating mapcache.dat

Edited by jowy

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@riddley after gooling a bit I found old map that you have suggested here http://herc.ws/board/topic/10579-2015-09-05-142-criatura-academy/page-2#entry66294 but unfortunately it still don work my char still dont want walk to hallway. btw i run server in pre-re mode and using your data.grf by default iz_int map also incorrect had to replace to the new one. maybe I should search the new one instead the old one?

 

EDIT:

updated to new version, they strip the hallway it is completely dark, I can understand if I cant walk in new map. But when I use old try look my screenshot in first post, it loaded the old map in render fine but it behave like new map (Im using 20140205 client)

 

SOLVED by updating mapcache.dat

 

@jowy I encountered the same problem as you, may I know what you did in more specific?

 

Currently I am using latest kro with this translation https://github.com/zackdreaver/ROenglishRE/tree/master/data

Bundled within the repository is the old map so I didn't change the map.

 

Just like you it rendered properly but I cant walk out of the room.

I have deleted the mapcache.dat and re-run the mapcache.exe. still no luck.

Edited by endyjasmi

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