Added a custom map texture in browedit and applied it to a map. (Also added in grf with proper path) But when you load it in game it shows Resource File not found but the directory is correct. But when i add the data folder in the client folder its being read. anybody know how to add a quickfix for this.
Added a custom map texture in browedit and applied it to a map. (Also added in grf with proper path)
But when you load it in game it shows
Resource File not found but the directory is correct.
But when i add the data folder in the client folder its being read.
anybody know how to add a quickfix for this.
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