//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set .@maxgaingold,5;
//Apply gold penalty. 0 = no 1 = yes set .@penalty1,1;
//The Maximum no. of gold Penalty. set .@maxpenalty1,3;
//Apply speed & HP penalty. 0 = no 1 = yes set .@penalty2,1;
//Gold limitation penalty must be enable set .@maxgold,400;
//The maximum no. of hp penalty by %. set .@maxpenalty2,10;
//Enable luk bonus. 0=no 1=yes set .@lukbonus,0;
//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining. set .@lukdiv,49;
//Show Server Name. 0=no 1=yes set .@showservername,1;
//Name of your Server set .@servername$,"MyDreamRO";
if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand (.@maxgaingold);
//Luk bonus if (.@lukbonus != 0){ set @bonus,readparam(bLuk)/.@lukdiv; }
//Gold Penalty if (.@penalty1 != 0){ set @deduction,rand(.@maxpenalty1); if(@deduction == 0) set @deduction,1; }
set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ;
//Displaying Gained Gold if(.@showservername != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + .@servername$ +"=============="; } }
if (.@penalty2 != 0){ if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >.@maxgold){ sc_start SC_CURSE,240000,10; percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal -50,0; //For him to die } }
if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 173, 160; } end; }
OnPCDieEvent:
if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; }
L_Finish: close; }
//=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; close; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 173, 160; } close; }
function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; }
next; menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160; close; }
if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is closed."; close; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; close;
start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155;
} close; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; close; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; close; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; close; nogold: close; C_s: close; }
Hello everyone, does anyone have gold room compatible for Hercules? Cause mine is 1000BC Script and I've got error wherever I put it.
// _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____
// /__ __/ / / / __ / __ / / / / /__ / / /_/ __/ /_ / // / / /__/ / /__ / /__ / __ _____
// / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __
// / / / __ / ____/ / / / / / / / / / __ / / / / / / / _ / / // /// / __ / / __/ / ____/ / / /_/
// / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ / /__ / /
///_/ /_/ /_/ ____/ _______/ ____/ ____/ /_/ /_/ /_/ __/ /_//_/// ____/ /_/ _ ____/ /_/
//=============================================================================
//
// Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit
//=============================================================================
//POWERED by: rudolp
//[The Quality Maker]
//Time Finished :6:28 PM 6/7/2009
//Please Report any bug and suggestions.
//===== Compatible With: =================================================================
//= Any eAthena Version
//=============Gold Room Settings===================
//This should always be enable for a better Gold Room System.
//==================================================
ordeal_1-2.gat mapflag noskill
ordeal_1-2.gat mapflag nomemo
ordeal_1-2.gat mapflag nobranch
ordeal_1-2.gat mapflag noloot
ordeal_1-2.gat mapflag noexp
ordeal_1-2.gat mapflag nodrop
ordeal_1-2.gat mapflag novending
ordeal_1-2.gat mapflag nowarp
ordeal_1-2.gat mapflag nowarpto
ordeal_1-2.gat mapflag noreturn
//=================================================
ordeal_1-2,0,0,0 script Gold Room -1,{
OnInit:
//No. of Mine Guardian.
//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.
set .guardian,10;
//Type of guardian. 0 = normal 1 = extreme
set .@guardiantype,0;
if(.@guardiantype == 0){
monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";
}else{
monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";
}
end;
OnNPCKillEvent:
//===== Configurations: ========================================================================
//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).
set .@maxgaingold,5;
//Apply gold penalty. 0 = no 1 = yes
set .@penalty1,1;
//The Maximum no. of gold Penalty.
set .@maxpenalty1,3;
//Apply speed & HP penalty. 0 = no 1 = yes
set .@penalty2,1;
//Gold limitation penalty must be enable
set .@maxgold,400;
//The maximum no. of hp penalty by %.
set .@maxpenalty2,10;
//Enable luk bonus. 0=no 1=yes
set .@lukbonus,0;
//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.
set .@lukdiv,49;
//Show Server Name. 0=no 1=yes
set .@showservername,1;
//Name of your Server
set .@servername$,"MyDreamRO";
//=========================================================================================
if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;
if (@mapname$ == "ordeal_1-2"){
set @bonus,0;
set @deduction,0;
set @gain,rand (.@maxgaingold);
//Luk bonus
if (.@lukbonus != 0){
set @bonus,readparam(bLuk)/.@lukdiv;
}
//Gold Penalty
if (.@penalty1 != 0){
set @deduction,rand(.@maxpenalty1);
if(@deduction == 0) set @deduction,1;
}
set @gain, @gain + @bonus - @deduction;
set gold, gold + @gain ;
//Displaying Gained Gold
if(.@showservername != 0){
if(gold%5 == 0){ //Show Server Name every 10 gold gain.
dispbottom "===============Brought to you by===============";
dispbottom "==============" + .@servername$ +"==============";
}
}
if(@gain){
dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- ";
}else{
dispbottom "-|You got: Nothing|- ";
}
if (.@penalty2 != 0){
if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){
sc_start SC_DECREASEAGI,240000,10;
}else if(gold >.@maxgold){
sc_start SC_CURSE,240000,10;
percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);
heal -50,0; //For him to die
}
}
if(paid == 0){
mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;
dispbottom "Go out you bastard!";
set gold,0;
warp "prontera", 173, 160;
}
end;
}
OnPCDieEvent:
if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;
if (@mapname$ == "ordeal_1-2"){
dispbottom "Holy Shit you died!";
dispbottom "All of your gold will gone!";
set alive, 0;
set paid, 0;
end;
}
L_Finish:
close;
}
//===============================================
//warper
//===============================================
ordeal_1-2,154,156,5 script Gold Miner 813,{
mes "[Gold Miner]";
if(gold >=50){
goto wa;
}
mes "Want to go now?";
mes "Your gold is just "+gold+" you can still get more.";
close;
wa:
mes "Want to go now?";
if(select("Yes", "No") == 1) {
set alive,1;
warp "prontera", 173, 160;
}
close;
}
prontera,164,146,5 script Gold Room Warperer#pront 813,{
set @name$,"prontera";
callfunc "goldmain";
end;
}
aldebaran,133,116,4 script Gold Room Warperer#alde 813,{
set @name$,"aldebaran";
callfunc "goldmain";
end;
}
alberta,23,247,4 script Gold Room Warperer#alb 813,{
set @name$,"alberta";
callfunc "goldmain";
end;
}
payon,151,182,4 script Gold Room Warperer#pay 813,{
set @name$,"payon";
callfunc "goldmain";
end;
}
geffen,115,74,4 script Gold Room Warperer#gef 813,{
set @name$,"geffen";
callfunc "goldmain";
end;
}
function script goldmain {
if (getgmlevel() >= 90){
mes "[Gold Room Warperer]";
if(sex != 0){
mes "Hello Sir what can I do for you?";
}else{
mes "Hello Maam what can I do for you?";
}
next;
menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;
next;
mes "[Gold Room Warperer]";
mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;
mes "Ok.";
next;
mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;
mes "Just a second I will just ask them to";
mes "go out in the mining site";
next;
mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;
mes "[Gold Room Warperer]";
mes ".............";
mes "........";
next;
mes "[Gold Room Warperer]";
mes "Ok your done";
set .opengoldroom,1;
areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;
close;
}
if(.opengoldroom == 0){
goto start;
}else{
mes "[Gold Room Warperer]";
mes "Sorry!";
mes "The Mining Site is closed.";
close;
}
G_open:
mes "[Gold Room Warperer]";
mes "Ok.";
mes "Mining Site is Already Available.";
announce " Gold Room is open for public!",bc_map;
set .opengoldroom,0;
close;
start:
if ( alive == 0){
set gold,0;
}
mes "[Gold Room Warperer]";
mes "What do you want?";
next;
menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;
mes "[Gold Room Warperer]";
mes "Hmm..";
mes "It cost 100,000z";
mes "Would you like to go now to the gold room?";
if(select("Yes", "No") == 1) {
if(@name$ == "prontera") savepoint "prontera", 173, 160;
if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;
if(@name$ == "alberta") savepoint "alberta",16, 246;
if(@name$ == "payon") savepoint "payon",160, 179;
if(@name$ == "geffen") savepoint "geffen",124, 85;
if (Zeny < 100000) goto nomoney;
set Zeny, Zeny - 100000;
set alive, 1;
set paid, 1;
warp "ordeal_1-2", 156, 155;
}
close;
nomoney:
mes "[Gold Room Warperer]";
mes "Sorry insufficient balance";
close;
exchange:
mes "[Gold Room Warperer]";
mes "Hmm...let me see";
mes "You have " +gold+ ".";
if (gold == 0) goto nogold;
mes "Ok get this.";
next;
if (checkweight(969,gold) == 0) goto L_OverWeight;
getitem 969, gold;
set gold, 0;
emotion e_gg;
close;
L_OverWeight:
mes "[Gold Room Warperer]";
mes "Sorry your overweight";
close;
nogold:
close;
C_s:
close;
}
//============================================================
//===========================================================
//========================================
//warps you may edit this one for your convenience
//========================================
ordeal_1-2,73,265,0 warp ord500 1,1,prontera,173,160
ordeal_1-2,129,194,0 warp ord501 1,1,prontera,173,160
ordeal_1-2,130,194,0 warp ord502 1,1,prontera,173,160
ordeal_1-2,178,193,0 warp ord503 1,1,prontera,173,160
ordeal_1-2,290,130,0 warp ord504 1,1,prontera,173,160
ordeal_1-2,241,281,0 warp ord505 1,1,prontera,173,160
ordeal_1-2,66,25,0 warp ord506 1,1,prontera,173,160
ordeal_1-2,202,129,0 warp ord509 1,1,prontera,173,160
ordeal_1-2,105,154,0 warp ord510 1,1,prontera,173,160
//============Spawns=================
ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0
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