w0wZukuBg 97 Posted June 23, 2018 Hello and hi!) I show you the next half-ready project) Now I tried to update the appearance of the locations around the Prontera, as it were in episode 16. Bad or not - you decide. This project is the subpart of a larger update of locations, of which I will report later . .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. All models of trees, bushes, and bridges are replaced by new ones from new episodes. A custom texture is created that differs from the new standard with a higher brightness and which is more in tune with the old texture. And everywhere were planted hundreds of all kinds of flowers, which only could find in the models. Now I can not imagine the field without this small update ¬3¬ Old - standart texture Test - the texture received in the process of improvement New - the best result that could be identified among dozens variants of brightness and intencity changing by 1% ^O^ At the moment, half of the Prontera maps are ready, and the combined textures of the locations of Morroc and Prontera are made. 1 wOni reacted to this Quote Share this post Link to post Share on other sites
Juan Meissner 9 Posted June 24, 2018 Very nice map editions, i liked so very much. 1 w0wZukuBg reacted to this Quote Share this post Link to post Share on other sites