w0wZukuBg 97 Posted August 11, 2018 (edited) In Mexico there is an interesting beach called the Love Beach or Playa del Amor. I found it after the Navagio and it seemed to me that it can serve as an inspiration for a small closed map in the RO world. Here it is, cool, sunny and grassy .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. lv_beach Spoiler The beach itself is not crowded with objects to provide maximum event space for such a small map, so I decided to fill in the background more. Thanks to the lighting, the plants turned out to be juicy and it was enough to cover the screen with the standard zoom of the character. Here you can hide together with your only love (or with the whole friendly party) and hang out, or it can be a good place for an arena with big open water for a water ball, or here you can make an instance to destroy the water monsters and MVPs : ) - Actually, on the beach so far is only this rock and awesome hot sand. Hide yourself - - if you can! Dude, get out! This is my swamp! - Please rate it if the map is good enough Edited August 11, 2018 by w0wZukuBg 2 mralchemia and Ridley reacted to this Quote Share this post Link to post Share on other sites
wOni 2 Posted August 11, 2018 (edited) WoW +8 Edited August 11, 2018 by wOni 1 w0wZukuBg reacted to this Quote Share this post Link to post Share on other sites
Ridley 295 Posted August 12, 2018 I'm always excited to see maps. How did it go along with the round textures? If i recall correctly there were several issues with them? 1 w0wZukuBg reacted to this Quote Share this post Link to post Share on other sites
w0wZukuBg 97 Posted August 13, 2018 On 12.08.2018 at 9:23 AM, Ridley said: I'm always excited to see maps. How did it go along with the round textures? If i recall correctly there were several issues with them? All textures are square) For example, for the background, I simply duplicated the default texture of the grass many times and then added a dark blur around the edges in the graphics editor. Quote Share this post Link to post Share on other sites