Is there some way that I can creat, through a skill, an object on the ground (such as a trap or safetywall) and keep its X and Y values?
Let's say I used a skill that puts a Safety Wall at bl->x, bl->y. Now I want to use ANOTHER skill that upgrades the Safety Wall that I placed, without targeting. That's possible if I keep the previous coordinates of the first skill, but how?
Hey Everyone!
Is there some way that I can creat, through a skill, an object on the ground (such as a trap or safetywall) and keep its X and Y values?
Let's say I used a skill that puts a Safety Wall at bl->x, bl->y. Now I want to use ANOTHER skill that upgrades the Safety Wall that I placed, without targeting. That's possible if I keep the previous coordinates of the first skill, but how?
Thank you for the support
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