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CDER

NPC

Question

 

Someone even, how can you make an inventory, to teleport it to a map?, And one that does not consume the item as well, but which requires the non-inventory item to be able to teleport ...

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Try add to get the same item when he is used. For example, Fly Wing

add this line in the fly wing

getitem Wing_Of_Fly, 1;

 

The full item + script:
 

{
	Id: 601
	AegisName: "Wing_Of_Fly"
	Name: "Fly Wing"
	Type: "IT_DELAYCONSUME"
	Buy: 60
	Weight: 50
	BuyingStore: true
	Script: <"itemskill AL_TELEPORT,1;
			getitem Wing_Of_Fly, 1;
		 ">
},

 

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how do I get the place where the npc will stay, and where do I place the place that npc will take it ?, @luizragna
Edited by CDER

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