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Quest Log Crash

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Good Day Ma'am/Sir,
 

Im trying to figure out the Quest Log window. Everything is working fine except when a quest got an item requirement or attachment something like the image below. even with the ItemPrize it would stop responding automatically. I am using asheraf quest lua/lub (because this is the only lub file that shows me the quest) and my client is 2015-11-04aRagexe

 

 image.png.fae88144f409ceb4b577b10b81e3a12e.png

Thank you in advance. I really need your help 😟

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1 hour ago, thanna said:

Thank you in advance. I really need your help 😟

First thing first

this line is found on the first page of https://github.com/Asheraf/Translation

This fork meant to work only for the lastest RagexeRE client release, backward compatibility is not maintained.

1.

Thing is if you use 2015 client make sure you get translation package that target 2015 client only not anything 2018 or etc.

old client need old translation.  so you need to do homework to get translation for 2015 client searching in github.

 

2.

or you could use new client with new translation?  which is easier and maintain'ed for current version of client.

 

3.

or if you insist to use 2015, then wait for someone to save you ..

 

Side Note:

 

Any way this is found in rathena with 1 hour difference..

same topic same description.

https://rathena.org/board/topic/118479-quest-log-crash/

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try extract your KRO's data.grf and read the format
or maybe post it here .... so we could solve the mystery together ....

which file does it read ? my sample quest log script ...
0.3 says its client/data/questid2display.txt
1.0 says its client\system\OngoingQuestInfoList_Sakray.lub

 

and why some people still using outdated hexed KRO...

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3 hours ago, AnnieRuru said:

try extract your KRO's data.grf and read the format
or maybe post it here .... so we could solve the mystery together ....

which file does it read ? my sample quest log script ...
0.3 says its client/data/questid2display.txt
1.0 says its client\system\OngoingQuestInfoList_Sakray.lub

 

and why some people still using outdated hexed KRO...

Hello Miss Annie.

Im using Asheraf data folder. Along with sir dastgir's custom quest on event tab. The quest is attached below maam.

Its reading the questid2display.txt maam along with the quest folder inside luafiles. My eyes burn T_T took me so much time to google and try other lubs.


Thank you.

quest.zip

Edited by thanna

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1 hour ago, thanna said:

Hello Miss Annie.

Im using Asheraf data folder. Along with sir dastgir's custom quest on event tab. The quest is attached below maam.

Its reading the questid2display.txt maam along with the quest folder inside luafiles. My eyes burn T_T took me so much time to google and try other lubs.


Thank you.

quest.zip

Bad suggestion: Erm another thing is to try hunting private server (which used 2015) for the "questid2display.txt" 

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I do have 2017-05-17aRagexeRE, and I couldn't even make the npc sprite shows up

screen2019Hercules010.jpg

it reads client/data/questid2display.txt, though, so I don't think npc sprite or navigation system are supported <-- correct me if I'm wrong

client stuff isn't really my thing ...
can you show me how you get the item thing shows up ? on this ... outdated quest log system ...
because newer ones like 2018 only read 1 file and its more flexible

Edited by AnnieRuru

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1 hour ago, AnnieRuru said:

I do have 2017-05-17aRagexeRE, and I couldn't even make the npc sprite shows up

screen2019Hercules010.jpg

it reads client/data/questid2display.txt, though, so I don't think npc sprite or navigation system are supported <-- correct me if I'm wrong

client stuff isn't really my thing ...
can you show me how you get the item thing shows up ? on this ... outdated quest log system ...
because newer ones like 2018 only read 1 file and its more flexible

The asheraf lua files maam is modified by sir dastgir that includes a modified QuestLuaFileList.lub that reads the localquest/local_dividequest_list.lub

This is the original link maam Annie

 

Edited by thanna
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Actually by default ma'am the quest is already loaded with the asheraf luafiles. I just edited it to work on my needs.

 

Here is the code ma'am
 

DivideQuest_List = {
		[80000] = { 
				NPCFromName = [[Guide]],
				NPCFromMap = [[auda_city1]],
				NPCFromSpr = [[8W_SOLDIER]],
				NPCFromX = 208,
				NPCFromY = 219,
				NPCToName = [[King of Midgard]],
				NPCToMap = [[auda_city1]],
				NPCToSpr = [[4_M_RUSKING]],
				NPCToX = 201,
				NPCToY = 258,
				Item = [[]],
				PrizeItem = [[]],
				Title = [[Meeting the King of Midgard]],
				Info = [[Meet the King of Midgard so he could brief you about the current situation.]],
				QuickInfo  = [[]],
				Hunt1= [[]],
				Hunt2= [[]],
				Hunt3= [[]],
				Time = [[0]],
				LV = [[0]],
			},
		[80001] = { 
				NPCFromName = [[Combat Instructor Vino]],
				NPCFromMap = [[iz_ac01]],
				NPCFromSpr = [[4_M_NOV_HUNT]],
				NPCFromX = 59,
				NPCFromY = 83,
				NPCToName = [[Combat Instructor Vino]],
				NPCToMap = [[iz_ac01]],
				NPCToSpr = [[4_M_NOV_HUNT]],
				NPCToX = 59,
				NPCToY = 83,
				Item = [[< image = "909">Jellopy<\end> (5)]],
				PrizeItem = [[]],
				Title = [[Jellopy is Delicious..]],
				Info = [[Creative Ventura School, We use an important ingredient which is called Jellopy, Get 5 Jellopy and Kill 10 Porings(Can be found on west field of izlude) then come back to Vino]],
				QuickInfo  = [[]],
				Hunt1 = [[< link = "PORING">Poring<\end> x 10 ]],
				Hunt2= [[]],
				Hunt3= [[]],
				Time = [[0]],
				LV = [[0]],
			},
}
_G.QuestTable.AddList("DivideQuest",DivideQuest_List)

 

Edited by thanna

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