astralprojection 35 Posted June 12, 2019 Good day Hercules Community, may i ask where to find code regarding you respawn to savepoint after 2 kills at PvP maps. I would like to remove the code as player respawn to save point after killed 2 times on PK maps. Quote Share this post Link to post Share on other sites
0 pajodex 0 Posted June 13, 2019 (edited) you can modify it via scripting to something like this.. - script SpawnOnDeath FAKE_NPC,{ OnPCDieEvent: setarray .@pvpmap$, "prontera", "prt_fild01"; // add your pvp maps here for(.@i=0; .@i<getarraysize(.@pvpmap$);.@i++) if (strcharinfo(PC_MAP)==.@pvpmap$[.@i]) { sleep2 1000; // give 1 sec to respawn warp .@pvpmap$[.@i], 0, 0; // respawn on same map(randomly) where player died } end; } Edited June 13, 2019 by pajodex Quote Share this post Link to post Share on other sites
Good day Hercules Community, may i ask where to find code regarding you respawn to savepoint after 2 kills at PvP maps. I would like to remove the code as player respawn to save point after killed 2 times on PK maps.
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