Ragnar Lothbrok 21 Posted July 26, 2013 (edited) how to fix this error? and what is this green letter C? Edited July 26, 2013 by P r o p e r t i e s Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted July 26, 2013 The first one: I've realized this one some minutes ago when solving a mobs problem for another user. It seems that mob ID# 1792 (Soccer Ball, unused AFAIK). Reading on the DB and looking for this mob's entry, we see that the Def parameter of this mob is 128, larger than its maximum which is 127 and its mode is that it only gets 1 damage per hit. For this, you can either change that parameter to a smaller value (from 127 downwards to 0, it doesn't matter since that mob only gets 1 damage per hit) or if you are never going to use that mob on your server you can comment that entry by placing a double slash (//) at the start of the line. Anyways, you can safely ignore this since the emulator is automatically defaulting its defense value to 127 and in case the script/db developers decide to amend this you'll get a conflict when you try to update your working copy. For the green C, I believe it means that those entries have been read from Hercules Cache, a recently developed feature that uses up a bit more of hard disk space but makes Hercules boot faster than before. Quote Share this post Link to post Share on other sites
0 Ragnar Lothbrok 21 Posted July 29, 2013 thank you so much jaBote! Quote Share this post Link to post Share on other sites
how to fix this error?
and what is this green letter C?
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