Guest Posted December 27, 2019 View File Veins Field 06 Expansion (ve_fild06) Ever noticed that in pre-renewal servers, the map north of Veins (ve_fild06) has an annoying random warp leading to one of two other fields? On top of that, the end of the road is so narrow that a workaround by adding two separate warps makes it looks kind of awkward. Well, this is an attempt to fix the issue, by expanding how far you can walk on the area, so you can actually reach the fork in the road. With this map, you just have to remove the current official warp and add two warps leading to the corresponding fields. Additionally, a few models are placed on the new area so it doesn't look barren, and the map lights and shadows have been redone to remove the blocky shadows. Liked any of the content I've uploaded and want to show your appreciation? Submitter Ciar Submitted 12/27/19 Category Maps & Textures Quote Share this post Link to post Share on other sites