Cardinale 0 Posted December 30, 2019 (edited) Good morning, I would like to know how I make a npc that counts the show number on the map. EX: This map has 10 porings. would you create a command similar to mobcount in script.c? ex: mobcount (map, id_mob); my script , during the loop he summons another monster. I would like a condition, if you already have mob 2606 do nothing OnNPCKillEvent: set .Kill_mob_id,1015; if(killedrid == .Kill_mob_id && strcharinfo(3)=="pay_dun00"){ count++; if(count == 5){ count = 0; monster "pay_dun00",0,0,"Furious Zombie",2606,1; announce "[Mob Furious]: O monstro Furious Zombie esta no mapa.",8; end; } } Edited December 30, 2019 by Cardinale Quote Share this post Link to post Share on other sites
Good morning, I would like to know how I make a npc that counts the show number on the map.
EX: This map has 10 porings.
would you create a command similar to mobcount in script.c?
ex: mobcount (map, id_mob);
my script ,
during the loop he summons another monster. I would like a condition, if you already have mob 2606 do nothing
Share this post
Link to post
Share on other sites