Tio Akima 74 Posted January 13, 2020 guys, I created a custom item and set it as a COSTUME item. Is possible this custome item to replace the body sprite? Or does it just overlap the player sprite? (I thought a custome item could be used to create new clothes and costumes, and by equipping it it would replace the player's body sprite.) Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted January 14, 2020 you can but replacing body/job sprites are restricted... they say you can make custom job on older client so that must mean that you can make custom bodies ... but i thought they were all packets sent to game and we couldnt edit that simply Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted January 14, 2020 19 minutes ago, Naruto said: you can but replacing body/job sprites are restricted... they say you can make custom job on older client so that must mean that you can make custom bodies ... but i thought they were all packets sent to game and we couldnt edit that simply No, I don't want to use job sprites ... I want to know if can make items like costume (the sprite of a custom item replaces the body sprite) ... but.... nothing related to the classes. Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted January 14, 2020 14 hours ago, Tio Akima said: No, I don't want to use job sprites ... I want to know if can make items like costume (the sprite of a custom item replaces the body sprite) ... but.... nothing related to the classes. Yeah thats easy pokerag does it one their custom bodies its just a matter of this.... dunno why iro never made shoulder pad spikes and stuff, I guess making costumes for 1 specific job is tough when everyone kinda has a different body shape like how the dancer has her hand on her hips and stuff Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted January 30, 2020 On 1/14/2020 at 5:15 PM, Naruto said: Yeah thats easy pokerag does it one their custom bodies its just a matter of this.... dunno why iro never made shoulder pad spikes and stuff, I guess making costumes for 1 specific job is tough when everyone kinda has a different body shape like how the dancer has her hand on her hips and stuff I didn't understand your answer and I also didn't understand the giff. Quote Share this post Link to post Share on other sites
0 Kenpachi 65 Posted February 11, 2020 Hi. Maybe a little bit late, but... You can disguise a player with the changelook() script command. Just use an item's OnEquipScript/OnUnequipScript. An example to disguise the player as Swordman when equipping Hat. { Id: 2220 AegisName: "Hat" Name: "Hat" Type: "IT_ARMOR" Buy: 1000 Weight: 200 Def: 2 Loc: "EQP_HEAD_TOP" ViewSprite: 16 OnEquipScript: <" changelook(LOOK_BASE, Job_Swordman); "> OnUnequipScript: <" changelook(LOOK_BASE, Class); "> } But this works only with jobs. If you have custom body sprites, you have to add them as new jobs. ~Kenpachi 1 Tio Akima reacted to this Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted February 16, 2020 On 2/11/2020 at 3:57 AM, Kenpachi said: Hi. Maybe a little bit late, but... You can disguise a player with the changelook() script command. Just use an item's OnEquipScript/OnUnequipScript. An example to disguise the player as Swordman when equipping Hat. { Id: 2220 AegisName: "Hat" Name: "Hat" Type: "IT_ARMOR" Buy: 1000 Weight: 200 Def: 2 Loc: "EQP_HEAD_TOP" ViewSprite: 16 OnEquipScript: <" changelook(LOOK_BASE, Job_Swordman); "> OnUnequipScript: <" changelook(LOOK_BASE, Class); "> } { Id: 2220 AegisName: "Hat" Name: "Hat" Type: "IT_ARMOR" Buy: 1000 Weight: 200 Def: 2 Loc: "EQP_HEAD_TOP" ViewSprite: 16 OnEquipScript: <" changelook(LOOK_BASE, Job_Swordman); "> OnUnequipScript: <" changelook(LOOK_BASE, Class); "> } But this works only with jobs. If you have custom body sprites, you have to add them as new jobs. ~Kenpachi oh, thanks for answering kenpachi ... It is a pity, as this greatly limits the use of this resource. You can exchange only for the clothes of the classes. I wanted to understand how a Dreesroom works, as it exchanges a sprite of the class for another sprite of the same class ... Body Sprite A and Body B Sprite 2 different body for each renewal class it may be possible to add more options besides A and B And it may also be possible to do this using item I don't know ... I'm just thinking about logic Quote Share this post Link to post Share on other sites
guys,
I created a custom item and set it as a COSTUME item.
Is possible this custome item to replace the body sprite?
Or does it just overlap the player sprite?
(I thought a custome item could be used to create new clothes and costumes, and by equipping it it would replace the player's body sprite.)
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