Tio Akima 74 Posted January 30, 2020 What is the limit of polygons in a model? Is there a limit of polygons per map? I have 3 models with 60k polygons each ... And the client is not working (client 2019) it crashes when trying to display the models. I used the proOptmize modifier, but it still didn't work. Are there any other customer restrictions regarding 3D models other than polygons? Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted January 30, 2020 (edited) merge/weld them together Edited January 30, 2020 by Naruto Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted January 30, 2020 6 hours ago, Naruto said: merge/weld them together I didn't understand your answer Quote Share this post Link to post Share on other sites
0 Ridley 295 Posted January 30, 2020 There is a limit in polygons, I just can't remember the exact amount. You need to split it into smaller parts and then puzzle it together. Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted January 30, 2020 5 hours ago, Tio Akima said: I didn't understand your answer glue all the models together using the weld or merge option in your 3d modeler then wrap them all on the same texture thats 1 polygon Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted January 30, 2020 10 hours ago, Ridley said: There is a limit in polygons, I just can't remember the exact amount. You need to split it into smaller parts and then puzzle it together. ok Ridley, thanks, i will divide them into smaller parts. I think this will be the only solution. Thanks. 5 hours ago, Naruto said: glue all the models together using the weld or merge option in your 3d modeler then wrap them all on the same texture thats 1 polygon sorry, but you have no idea what was asked in the post. it doesn't make any sense to "merge" or "weld" my models of 60k polygon. hugs Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted January 30, 2020 49 minutes ago, Tio Akima said: ok Ridley, thanks, i will divide them into smaller parts. I think this will be the only solution. Thanks. sorry, but you have no idea what was asked in the post. it doesn't make any sense to "merge" or "weld" my models of 60k polygon. hugs 🤧 Quote Share this post Link to post Share on other sites
0 Naruto 38 Posted March 18, 2020 Hmm i figured out what a polygon is to you people Yeah your screwed, all you can do is make it smaller... ripp off the details like ridley said OR remake it on a smaller scale Quote Share this post Link to post Share on other sites
What is the limit of polygons in a model?
Is there a limit of polygons per map?
I have 3 models with 60k polygons each ... And the client is not working (client 2019)
it crashes when trying to display the models.
I used the proOptmize modifier, but it still didn't work.
Are there any other customer restrictions regarding 3D models other than polygons?
Share this post
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Share on other sites