I just found this script on rathena, which i think is cool to have it to. LINK
In this script, you have to custom headgear with no sprite id when equip, it will use callfunc from the script to copy other headgear without getting its effect. Just its looks.
At this time I have the custom headgear and the script running on Hercules.
Which is surprisingly no error, but the problem is when is tried to copy item look.
I just found this script on rathena, which i think is cool to have it to. LINK
In this script, you have to custom headgear with no sprite id when equip, it will use callfunc from the script to copy other headgear without getting its effect. Just its looks.
At this time I have the custom headgear and the script running on Hercules.
Which is surprisingly no error, but the problem is when is tried to copy item look.
It doesn't show. but the commands works properly.
Item_db2.conf (for custom headgear)
{ Id: 33300 AegisName: "Dyna_Upper" Name: "Dyna Upper" Type: 5 Buy: 10 Def: 0 Loc: 256 Slots: 4 Refine: false Script: <" callfunc "MorphoEquip", 1; "> },
On this attached picture, I commanded to Custom Headgear to look Pink Drooping Cat with ID#5232 (upper#5232)
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