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ippo20

Removing (Not hiding) these chats in my client

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Hi, 

 

We are on a server that requires constant warping. Boss hunts here and there. The problem is that players are not able to communicate with each other when these are showing up. They can split the chat or configure it to not show in the main chat, but I promised them old school RO. Any way I could do this?

image.png.4042d6322185989dd48d43102f205536.png

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  • 1

hi, can disable this messages when change maps...

1 - go to emulator/conf/map/battle/client.conf

go to end file, then add this:


// At each map exchange, two messages are sent in the chat
// Changing this setting to 'no' will prevent both messages from being sent
// Default: yes
annoying_mapchange_messages: yes

 

2 - On Source src/map/battle.c +/- on line 7452 add this:

{ "annoying_mapchange_messages",        &battle_config.annoying_mapchange_messages,      1,      0,      1,                },

 


3 - On Source src/map/battle.h search for "int autoloot_adjust;" then add after:

 

int annoying_mapchange_messages;

 

 

4 - On Source src/map/clif.c search for "if( sd->state.changemap ) {" then add after:

if (battle_config.annoying_mapchange_messages) {

and after "#endif" close brackets } like this:
 

if (battle_config.annoying_mapchange_messages) {
 #if PACKETVER >= 20070918
         clif_partyinvitationstate(sd);
         clif_equipcheckbox(sd);
 #endif

}

 


Credits to "Dani" from brAthena.

 

Edited by HD Scripts

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  • 1

1 - to desactive message "warped" can comment line on messages.conf on folder conf of emulator.

//0: Warped.

 

2 - to desactive message homunculus auto feed, can add this lines on homunc.conf on battle folder of emulator.

// Send auto-feed notice even if OFF (Note 1) 
// Official: yes
homunculus_autofeed_always: no
Edited by HD Scripts
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