Myth 1 Posted August 1, 2013 How to reduce OVERBRAND skill? How to add damage of exceed break? Quote Share this post Link to post Share on other sites
0 Mystery 594 Posted August 1, 2013 How to reduce OVERBRAND skill? How to add damage of exceed break? Overbrand: src/map/battle.c find: case LG_OVERBRAND: skillratio += -100 + 400 * skill_lv + (pc->checkskill(sd,CR_SPEARQUICKEN) * 30); RE_LVL_DMOD(100); break; Adjust to your liking. Exceed break Im not so sure of.. =/ Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted August 1, 2013 (edited) status.c change this: val1 *= 150; // 150 * skill_lv case SC_EXEEDBREAK: val1 *= 150; // 150 * skill_lv if( sd && sd->inventory_data[sd->equip_index[EQI_HAND_R]] ) { // Chars. val1 += (sd->inventory_data[sd->equip_index[EQI_HAND_R]]->weight/10 * sd->inventory_data[sd->equip_index[EQI_HAND_R]]->wlv * iStatus->get_lv(bl) / 100); val1 += 15 * (sd ? sd->status.job_level:50) + 100; } else // Mobs val1 += (400 * iStatus->get_lv(bl) / 100) + (15 * (iStatus->get_lv(bl) / 2)); // About 1138% at mob_lvl 99. Is an aproximation to a standard weapon. [pakpil] break; Edited August 1, 2013 by quesoph Quote Share this post Link to post Share on other sites
0 Myth 1 Posted August 1, 2013 How to reduce OVERBRAND skill? How to add damage of exceed break? Overbrand: src/map/battle.c find: case LG_OVERBRAND: skillratio += -100 + 400 * skill_lv + (pc->checkskill(sd,CR_SPEARQUICKEN) * 30); RE_LVL_DMOD(100); break; Adjust to your liking. Exceed break Im not so sure of.. =/ ill edit 100+400 right? Quote Share this post Link to post Share on other sites
0 Myth 1 Posted August 2, 2013 how can i reduce drain of hp and sp of Inspiration skill? Quote Share this post Link to post Share on other sites
0 Myth 1 Posted August 2, 2013 i think it cost 100 hp and 100 sp /sec Quote Share this post Link to post Share on other sites
How to reduce OVERBRAND skill?
How to add damage of exceed break?
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