I was trying to edit my data.grf of a private server I'm in, I just wanted the "swish" effect on my rogue/stalker dagger weapon, but it does not show the dagger effect at all except when using a Knife[3] or [4]. Every weapon above Knife, shows no "swish" dagger effect when auto attacking.
Here are some troubleshooting I have done:
1.) When I checked the Rogue/Stalker weapon sprites, every dagger has 4 images except the Knife[3][4] which has 8. So I thought, maybe the "swish" effect does not work because all daggers only have 4 sprite images.
2.) Swapped the default/Knife sprite to a dagger sprite above it (Gladius[3]), still doesn't work.
Is there any way to just enable the "swish" dagger effect to all weapon sprites?
Also, I noticed this also happens with Swords, but this is only when using a Rogue/Stalker class. Swordsman/Knight classes all have their respective "swish" sword effect regardless of sword.
It's just too plain-looking without it, and it's making me lazy to play lol.
I was trying to edit my data.grf of a private server I'm in, I just wanted the "swish" effect on my rogue/stalker dagger weapon, but it does not show the dagger effect at all except when using a Knife[3] or [4]. Every weapon above Knife, shows no "swish" dagger effect when auto attacking.
Here are some troubleshooting I have done:
1.) When I checked the Rogue/Stalker weapon sprites, every dagger has 4 images except the Knife[3][4] which has 8. So I thought, maybe the "swish" effect does not work because all daggers only have 4 sprite images.
2.) Swapped the default/Knife sprite to a dagger sprite above it (Gladius[3]), still doesn't work.
Is there any way to just enable the "swish" dagger effect to all weapon sprites?
Also, I noticed this also happens with Swords, but this is only when using a Rogue/Stalker class. Swordsman/Knight classes all have their respective "swish" sword effect regardless of sword.
It's just too plain-looking without it, and it's making me lazy to play lol.
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